Just finished these little annoyances
Just finished these little annoyances
Well apart from the base
I’ve got a complete boner over Abaddon lately; this guy is the ultimate beat stick unit in 40k and I think is perhaps the best single close combat model in the entire game. To show why Abaddon is the Warmaster I think going to do some 1v1 challenges and test Abaddon’s mettle. Behold the Warmaster! Before Abaddon starts getting into scrapes lets see what Abaddon can do. Abaddon is a super charged S.M Captain and is basically
At the current time of writing this post there are five 6th ed codices; Chaos Space Marines, Dark Angels, Chaos Daemons, Tau and Eldar – Eldar is the newest book on the block. The codices in 5th ed tend to have limited builds and in some cases become even more limited thanks to the changes 6th ed brought. Take Blood Angels for example, in 5th ed the book could give you a jumper, Dreadnought and Razorback list. Now in 6th ed only jumpers is truly viable and that then is still a weak list compared to others. Dark Eldar is another example which previously gave you venom spam, raider spam, webway portal, Hellion swarm and wych cult to name a few. Now venom spam is the most competitive build as 6th lists are turning to infantry or hybrid lists and venoms excel at destroying infantry. Now the 6th ed codices are rocking about how many builds can you get from each one? Can they offer as many builds as the 5th ed codices offered in their prime? Chaos Space Marines CSM was the first 6th ed codex to hit after 6th ed rulebook landed and set the way for all following codices. In MY
Originally I thought I had finished this last night, but after looking at it again in the morning I need to do some more work; metal trim on the front needs tidying up a little bit, face needs highlights and another coat of wash, the back bit of the cape needs to be tidied up and the sword needs to be done black – I didn’t realise it was meant to be black or else I would have done it last night. Nearly there though, won’t take me long to finish Sammy off.
Got these five Chaos Rhinos for sale. Two are painted Emperor's Children colour scheme, though need finishing off with highlights and touching up. The others have just been undercoated black and have been previously painted. All have greenstuff flesh mutations, so would be great for Slaanesh or Nurgle themed Chaos Marine armies.
Leaving Warhammer 40K Behind It’s the combination of model kits and the game that are causing problems with Warhammer 40K. £30 for a Tau Broadside or £70 for an Eldar Wraithknight is just the big ugly tip of the iceberg. And when a plastic character model costs £15, there’s something wrong with this picture. These beautiful model kits are definitely worth the money. But when you need 3 Tau Broadsides to make a unit, it starts getting expensive to build an army. I sold my Eldar army last month, because it was going to cost £200 to update it with new units that I needed to keep it competitive. I could have bought a new 1500pts army for that. So there isn’t a great incentive to buy all the options for an army, which brings me to my next point.
I am thinking of running the below for my Eldar force. Yup I know it is spam wagon, but I like fast moving shooty vehicles and really how can you pass on Wave Serpents? Eldar ‘Serpent Spam’ – 2,000 points HQ Spiritseer Troops 5 x Wraithguard w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Wraithguard w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields Fast Attack Vyper – shuriken cannon Vyper – shuriken cannon Heavy Support 2 x War Walkers – 4 x scatter lasers 2 x War Walkers – 4 x scatter lasers 2 x War Walkers – 4 x scatter lasers Total: 2,000 So I finally settled on Wraithguard over Fire Dragons. Big reason is they can score with a Spiritseer and are plastic models. I know the Dragons are better at av14 destruction, but double Wraithguard units should destroy av14 together easy enough, plus how much av14 do you see? I can also spiritmark an av14 unit and both Wraithguard units can re-roll to 1′s to hit on it. Another reason for Wraithguard is because I like the Spiritseer powers better. You get two powers for the price of one, so essentially you are getting four powers on a mastery level 2 psyker. Also all powers are warp charge one, so can use multiple powers each turn
Total Rethink: Unit Design and Balance By Mephistoned I don’t know about anyone else, but I frequently find myself scratching my head and (other hard to reach places) over GW’s unit design and costing. On the one hand we have the laughably ineffective mutilators, on the other the terrifyingly cost effective nightscythe, and all shades of expensive, broken and mediocrity in between. I’ll forgive codex entries that were not written for 6th such as the vendetta, but now we have the new Eldar codex and I am seeing the same rotten old mistakes being made again. Banshees? Come on! Sigh. Now it might seem the problems of unit design and cost are connected – just lower the points cost and everything is fixed right? Well, no actually. Frankly, with those rules, even if you were giving mutilators away for 25 points a pop, I still might give them the finger just for the opportunity cost of a lost FOC slot, and the fact that they aren’t likely to do anything.
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