Without Theme, It’s Just Another Pick-Up Game
This article is part of the Basement Gamers Cookbook series. Click here to view all available articles. W hat separates a Basement Game from a pick-up game at a store or a club day is planning. Typically, you know who will be showing up for a Basement Game and you will set up the tables, prepare the food, get drinks, etc. One aspect that is normally overlooked is the overall theme of the games that will be played. You are so glad to be getting some awesome games in that you forget to actually plan the games themselves. Sure, you specified how many points, you might have even specified a scenario or mission. But have you given the day an overall theme? Consider this scenario: you and three fellow Basement Gamers decide to get together once a month in your basement for a game or two
