6th edition initial thoughts
Well 6th ed is here, and I have to say I’m pretty darned happy. It certainly isn’t a perfect game system, but it the best 40k system we have ever had in my opinion. As a non tournament player this edition is epic; I do feel for the tournament organizers as it could make for some really tough decisions as to how to handle competitive 40k play at the “go for the throat” level of play. (that is not a slam at tourney players, just pointing out the importance of winning in a tourney.) Now all this is said without any practical tabletop experience, some of these thoughts may change once I do, but I doubt it! A little gem I found while composing this post, is on page 10 of the Big Arsed Book. If you look at the second column, second heading “which models are moving”. It totally implies that if your heavy weapons dude does not move, even though everyone else in the squad did, that he can shoot at full effect. This is actually pretty huge! I love that GW have chosen to reinforce the idea that 40k games should tell a story with the whole idea of “Forging a Narrative.” That is right up my alley and how I have been playing for years, so comes as easy as breathing for me! Snap-fire and Overwatch all I can say about these is good going GW, it's about damned time!