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Here’s a rundown of the final two games from last weekend’s Battle Brothers event. Day one had seen us take 48 victory points having tabled two of our opponents and only missing out on tabling the third by three models. The first day’s games had been a bit mismatched so we felt sure we’d now facing something nasty on day two. Game 4 – Titanic Fenrisians vs. Necrons Our opponents for game four were Liam and Kyle who’d brought the now classic Necron combination of 4 flyers with 5 immortals each, 2 lots of 5 wraiths, 3 annihilation barges and a destroyer lord. We’ve said before that our army just can’t deal with multiple flyers and Necrons are always a tough game thanks to the sheer volume of fire they can put out. This was going to be an uphill struggle. We were already tense then, but our opponents didn’t help. Whereas the first 3 games had been a great laugh this one was an awkwardly silent affair.
Here’s the first three games from our weekend at Warhammer World. I posted our list up yesterday for those who are interested. Game One – Titanic Fenrisians vs. GK/DA Our opponents, Chris and Elliot, were also fielding a similarly equipped dreadknight (no sword) supported by 5 GK terminators with a grand master, 5 DA scouts behind a quad gun aegis, 5 DW terminators and 5 DW knights with Belial. The GK terminators wouldn’t do our dreadknights any favours if we got too close thanks to psyk-out grenades and the deathwing knights would be no picnic either as they’d be likely to “Smite” a dreadknight down. We were playing Crusade (5) on Hammer and Anvil. Our opponents won the first turn and deployed with terminators on each side and the scouts within the aegis line in the back corner. Belial and the DW knights would be deepstriking. We deployed with our two dreadknights either side of our strike squad hoping they’d jump the dreadknight far enough for us to get in combat and bring it down turn one
Jamie and I have been talking about running a campaign for some time now and finally got round to it last weekend. Jamie has written 6 scenarios for us to play through with the first 5 games affecting the outcome of the final apocalypse sized game at Warhammer World. In order to get a feel for balance in the campaign missions we played a trial run of the first scenario to see what needed tweaking. For a full rundown of the rules head over to Jamie’s blog here . He’s also written a brief battle report. Essentially the mission involves a Cadre Fireblade, who starts inside a bastion, needing to make it to one of 6
As you may have gathered by now I’m obscenely excited by the release of the new codex. I’ve already posted my first impressions but over the last week I’ve played 4 games at 1,850 with them. The first three games were used to try out as many different units from the new codex as possible whilst the fourth game saw me use, what I think is a really competitive list and table Matt’s competitive CSM/Daemons force. Here’s my experience of the different units so far. I’ll be covering each in more detail as part of my Unit Reviews series but these are some after action thoughts. HQ Farsight – the main reason to take him is the “bomb” of suits he can accurately drop in. Frankly once he’s done that he’s a waste of points though. He doesn’t have Iridium armour (probably because he’s an outcast) but this means for me a normal Commander is better. Besides some of the Warlord Traits are just as good as the no scatter one.
Gamers Sanctuary in Flint, Michigan hosted Fresh Coast 40K for The Big Game III.
Despite my earlier concerns I’d managed to avoid playing either Necrons or Daemons and instead found myself playing Dave Wigley and his Deathwing. I’d spoken to Dave earlier in the day about how he was finding Deathwing and I was interested to play them to better understand their use. With the tournament running backwards we’d be playing the first mission now which was Purge The Alien on Dawn of War with the additional rules that for each FOC slot you killed something from you got a bonus point e.g. the first time I killed an HQ I’d get 2 points but the second HQ would be worth 1 as normal. Dave was fielding Belial, an Interrogator chaplain (TDA of course), 2 squads of 10 DW terminators (two plasma, two cyclone, rest TH/SS) and some FW missile things. Therefore he’d only got 5 normal points available and 3 bonus points from HQ, Troops and FA. I on the other hand could give away 13 pts with choices from all but Elites (as the wolf guard become troops when they join squads). This was always going to be difficult as I’d need to comfortably table him to score enough points. We were both in a decent position in terms of the rankings too so there were potential podium spots to play for. I couldn’t rely on sheer luck at this stage
Our first game on the second day of the tournament saw us facing Will and Andy and their Ork army. We'd be playing Crusade (3 objectives) on Hammer & Anvil deployment. Before I get into their list it's worth mentioning that the Will in question is Will Hayes of Forgeworld. The man responsible for some of the best Forgeworld models including the titans, Tau Manta, a lot of the Ork stuff. It seems, looking now that he's actually design most of the stuff on the FW site!! Talented guy, that's for sure. Anyway, onto the battle itself after that spot of man-love. WIll and Andy were fielding (again from memory and getting hazy at this point): Warboss on bike w/ klaw Old Zogwort 2 large boyz mobs 4 nob bikers with painboy 8 or so warbikes 2 dakkajets Battle Report We won the roll off (yet again) and decided to go first. We deployed pretty much identically to how we had in all our games. Dreadknights, TWC and purifiers in the middle right on the edge of our deployment and everything else in various forms of reserve.
As you may have read here , I’ve been trying to put together a decent Dark Angels list using the new codex. Part of that process is obviously playtesting. With that in mind Jamie and I decided to have a Dark Angels vs Dark Angels battle to try out the new book and see what we could learn from each other’s lists. Think of it as a live fire training exercise!! I’m going to do a very brief battle report and then a pretty detailed unit by unit analysis. I took List A
I’ve left this far too long, and now I’ve realised my memmory is getting a it hazey, but all the same here is my report from Novembers Throne of Skulls as best I can recal! Game 1 – Dan Whitten’s Blood Angels – Dawn of War, the Emperor’s Will The first game saw me up against Dan’s Blood Angels, his list included Mephiston, a Sanguinary Priest, three units of Assualt Marines, a Stormraven, a
This will honestly be less of a battle report and more my findings of testing Chaos. I’m experimenting with Chaos now that our big annual 40K tournament is over. I need to expand my Chaos force and that means running … Continue reading → The post Battle Report: Chaos Testing appeared first on Creative Twilight .