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At the current time of writing this post there are five 6th ed codices; Chaos Space Marines, Dark Angels, Chaos Daemons, Tau and Eldar – Eldar is the newest book on the block. The codices in 5th ed tend to have limited builds and in some cases become even more limited thanks to the changes 6th ed brought. Take Blood Angels for example, in 5th ed the book could give you a jumper, Dreadnought and Razorback list. Now in 6th ed only jumpers is truly viable and that then is still a weak list compared to others. Dark Eldar is another example which previously gave you venom spam, raider spam, webway portal, Hellion swarm and wych cult to name a few. Now venom spam is the most competitive build as 6th lists are turning to infantry or hybrid lists and venoms excel at destroying infantry. Now the 6th ed codices are rocking about how many builds can you get from each one? Can they offer as many builds as the 5th ed codices offered in their prime? Chaos Space Marines CSM was the first 6th ed codex to hit after 6th ed rulebook landed and set the way for all following codices. In MY
Got these five Chaos Rhinos for sale. Two are painted Emperor's Children colour scheme, though need finishing off with highlights and touching up. The others have just been undercoated black and have been previously painted. All have greenstuff flesh mutations, so would be great for Slaanesh or Nurgle themed Chaos Marine armies.
I had high hopes of getting this guy done this past weekend but that never came to fruition. Still, he’s nearing completion and as long as I have him done by Saturday I’m all set since a bunch of us are going to a tournament requiring painted models. At this… Read More The post Thor’s Workbench: Chaos Terminator (Another One) – WIP appeared first on Creative Twilight .
Had a little 1k game last night, which is unusual for me as I am normally a 2k monster. Played against Phil aka Goblin Man and his Chaos Space Marines. I call Phil Goblin Man as he owns a cool little shop called Two Fat Goblins in Stafford which sells 40k stuff and other cool bits and pieces. I thought I’d try Ravenwing out tonight. The low model count is certainly going to be interesting; 20 models at 1k! Dark Angels ‘Ravenwing’ – 1,000 points HQ Sammael Ravenwing Command Squad – Black Knight, Apothecary, banner of devastation & grenade launcher Troops 6 x Ravenwing Attack Squad w/ Attack Bike – 2 x meltaguns – Sgt w/ melta bombs – Attack Bike w/ mulit melta 3 x Ravenwing Attack Squad w/ Attack Bike – plasma gun – Attack Bike w/ multi melta 3 x Ravenwing Attack Squad w/ Attack Bike – plasma gun – Attack Bike w/ multi melta Chaos Space Marines ‘Death Guard’ – 1,000 points HQ Chaos Lord – blight grenades, bike, sigil of corruption, burning brand of skalathrax & mark of nurgle Troops 7 x Plague Marines w/ Rhino – 2 x meltaguns – Sgt w/ melta bombs 7 x Plague Marines w/ Rhino – 2 x meltaguns – Sgt w/ melta bombs 7 x Plague Marines – 2 x meltaguns – Sgt w/ melta bombs Fast Attack 2 x Chaos Spawn – mark of nurgle Heavy Support Obliterator – mark of nurgle Obliterator – mark of nurgle Game: dawn of war & crusade – night fighting is active Deployment I won the roll off for sides and deployment. All objectives were placed in the centre, I placed mine like this as I am heading that way anyway. I guess Phil did the same. I deploy with the Attack Bikes at the front, Sammy and Command Squad behind with units split into combat squads on the sides – both melta units on the left flank and both plasma on the right flank. Phil deploys using the large centre ruin for cover for the two Rhinos. On the left flank he puts the Plaguie Marines in area terrain with the Lord and Spawn buddies hanging back a bit
All of the above is for sale; I can sell together or split. I have six Rhinos, which I have started painting Emperor’s Children. All have greenstuff mutation. Two nicely painted Vindicators in Emperor’s Children, also have greenstuff mutation. 16 x Chaos Marines painted as Iron Warriors. Mid changing them to Emperor’s Children so they have possesed bits and Kromlech fraternity shoulder pads and heads. 14 x Chaos Marines painted as Iron Warriors, some have the Kromlech fraternity shoulder pads and heads. Unpainted Heldrake with hades autocannon. Had to do a bit of greenstuff on the wings as the wings were glued on backwards.
Chaos Spawns are weird and wonderful creatures. Model wise G.W just give you a body and a crap load of bits and say “here, knock yourself out”. In game they appear average, time to take a deeper look. Know your slime bag Chaos Spawn is a reasonably tough and strong model (S5 T5) with three wounds a piece. Not the fastest initiative wise or the best weapon skill. They are leadership 10, though they are fearless so this doesn’t matter a huge amount. The negative for Chaos Spawn is they have no form of armour save and have D6 attacks, so you could roll a 1 or be shit hot and roll a 6. Chaos Spawn also cause fear and have the rage special rule, so they will get
My first two thousand points of fimir are now within sight, which gives me enough to field a playable army. It’s taken almost three years from the start of the project to get to this stage. I’ve not been working on them constantly throughout that period, but pretty consistently all the same. I am not a quick painter. I can only gaze in baleful admiration at those people like Ben Johnson and the Rodge from Pointhammer who can turn out beautiful armies in a few months. But, despite that, soon (the end of September) I will be left with a momentous decision. With the fimir at playable level, I can now look to new horizons. I do still want to add more units to the fimir army, but I have two other projects (at least) that I am eager to get into. And you, dear reader, will decide which way I jump.
I have been trying to get on with Chaos Marines since the codex dropped October last year and now it is doing my fruit in. Every time a 6th ed codex is released Chaos Marines drop further behind and become an even weaker codex. It frustrates me that Dark Angels get split fire and twin-linked for Deathwing and hit and run and Scout for Ravenwing while Tau get supporting fire, night vision on Battlesuits and an Ethereal who has a special rule bubble, then you got Eldar with the cool bladestorm and battle focus rules. Even Chaos Daemons get some action with the random warp table and interesting grimnoire and portalglyph. Don’t get me wrong, I am not hating these armies, I am just fed up of Chaos Marines getting the short end of the stick. Before I even got the CSM codex someone told me it is like the original codex with a few new units and that I would be wasting my time. Nine months later and I am starting to agree with that person. I previously wrote a post discussing that CSM doesn't have any cool rules like those mentioned in the above codices, hell CSM have to pay for their army wide rule, which sucks ass. The post concluded that CSM need brute power in order to get things done:
Someone on Spakka Spakka was after some help on a competitive assault CSM list. Using what they had I made this: Chaos Space Marines ‘Dinobot Assault’ – 2,000 points HQ Chaos Lord – gift of mutation, juggernaunt, axe of blind fury, burning brand of skalathrax & mark of khorne
Not written an army list for a bit (though have been working on Eldar lists), thought I would have a crack at Chaos Daemons as a few dudes as my local club have started Chaos Daemons and they have spurred me on. Chaos Daemons ‘Kinky Fire Dogs’ – 2,000 points HQ Keeper of Secrets – mastery level 3 & 2 x greater rewards Keeper of Secrets – mastery level 3 & 2 x greater rewards Troops 10 x Pink Horrors 10 x Pink Horrors 10 x Pink Horrors 10 x Pink Horrors Fast Attack 11 x Flesh Hounds 11 x Flesh Hounds Heavy Support Daemon Prince – daemon of slaanesh, warp forged armour, daemonic flight & 2 x greater rewards Daemon Prince – daemon of slaanesh, warp forged armour, daemonic flight & 2 x greater rewards Daemon Prince – daemon of slaanesh, warp forged armour, daemonic flight & 2 x greater rewards Total: 1,997 Sorry about the silly ass list name, couldn’t think of anything good. Yeah, I know, I suck at finding cool names. I do not like horde armies and prefer fast moving shooty armies which are either elite i.e Ravenwing, mech such as Dark Eldar or big ass monsters. Tyranids can knock out many o big monster, but I am not interested in them and found a liking for Chaos Daemons a year ago. Now I know KoS (Keeper of Secrets) aren’t awesome, but with some good luck (luck isn’t a valid tactic, but it is what Chaos Daemons codex goes on as everything is random) the Keepers should get invisibility power (gives stealth and shrouding) on the telepathy psychic power table. Hopefully some good greater rewards will do too such as 4+ feel no pain and 3+ armour save, the extra wound gift will be handy too. The Horrors are there just to camp on objectives and lay down some covering fire.