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Chugging along with the painting – I wanted to get a few things done ‘for me’ before I dive into the more mercenary ‘paint to sell’ work that I have planned on the horizon. There’s a mess of half-done projects and leftovers from prior armies that I just need to paint up and free up the space – Orks, Eldar and Chaos all will make their appearance over the next few months. However today it’s the forces of Mars once again! The Sagittarii are the heavy weapons teams of the Skitarii legions. usually incorporating some form of mobile weapons platform that bears the bizarre and arcane weaponry of the Adeptus Mechanicus. I went with a arachnid themed carrier to tie them in with the rest of the insectile models that seem to be proliferating throughout the army. Whether this will progress into full-blown tech-heresy remains to be seen, but as I have a model representing Urtzi Malevolus, Despoiler of Mars it’s probably a fair bet that there may be some dabbling in the Soul Forges in the future somewhere… With these out of the way, I’m getting stuck in on a unit of Eldar Pirates I’d kitbashed almost six years ago and that have been sitting on the painting shelf for all that time. Time to break out the weird colors for a bit! Purple and Teal and Orange and Green! It’s gonna be glorious! …Or is that hideous? Guess we’ll find out!
Assault Marines are a mainstay of many of the armies I face, and they messily butcher my Guard at every opportunity so it’s a given that I’d add some to the Dark Angels. I didn’t want to just bang out a basic squad though, I had plans to do a ‘vanguard veterans’ equivalent utilizing the Sanguinary Guard winged jump packs. Seemed to me that the wing motif carries through both the DA and the BA, so there’s definitely opportunity to pilfer decorative bits from their crimson bretheren. …And then I got the codex, and found that veteran squads can’t take jump packs. Ah well, regular old assault marines they’ll be – no sense in letting the modeling idea go to waste however! Once it became clear that they’d just be a vanilla assault marine squad, they were giving the most basic of wargear to keep the points down (unlike the triple plasma-toting tac squad). Bolt pistols and chainswords all around, with the veteran sergeant carrying a power sword.
My very favorite part of the hobby is building the models – I’ve been pretty good about painting the stuff I already have built recently and not adding to the pile of unpainted minis (much). Of course that all changed over this past weekend! I’ve often thought it would be fun to do a Dark Angels army over the years but I’d never taken the plunge – with the new release of the codex though, I jumped right in! As usual, I started off by saying “It’ll just be a little boutique army, I’ll keep it reasonable and relatively inexpensive.” NOTE: THAT NEVER WORKS OUT LIKE I PLANNED. After the dust cleared, and I started tallying up the units I’d bought it turns out that it’s going to be another 3500 point monster. Argh. So the next step was to narrow it down to what I’d theoretically be taking to Adepticon and just focus on working on those models for now (mostly). 1850 points doesn’t go nearly as far with the Dark Angels as it did with the guard, but that means I’m no longer on the hook to transport 100+ infantry and a half dozen vehicles. The first draft of the new list was centered around a Deathwing detachment, backed up by a few ‘vanilla’ Dark Angels squads and one of the Nephilim fighters for light air cover. I wasn’t particularly impressed with the finecast Belial released alongside the DA, so I figured I’d build one of my own using bits from the Deathwing terminators kit and some miscellaneous bits from the Closet of Doom.
With the Dark Angels release almost upon us, I’ve been working on getting the last of the Dark vengeance models sorted out. Bandwagon, ho!
Hi mate, Was wondering whether you could give your opinion on adapting a tourney list from the old doubles set-up to the new battle brothers format. Basically, the army was build in hope of attending the doubles tourney in October just gone. Due to some unforeseen events, the release of sixth and a change in point’s value for the tourney, the army wasn’t ready for, nor could we attend, the event when it came around. Undeterred, we resolved to enter it into competition this year. Low and behold, the army composition for the tourney has changed. Rather than last year, whereby both armies shared a FOC chart and needed to take a minimum of one HQ and one Troop from each force, now the tourney is simply normal FOC i.e. if you don’t want to play a mono-army build, your second force must adhere to the allied detachment FOC. So, here is the list in its previous incarnation; 1500 points Ork/Guard Force Big Mek Hq 18 Boys Tr Nob, Big Choppa 12 Boys Tr Nob, Shootas (-) Trukk w/ Big Shoota BattleWagon Hs Deffrolla, Big Shoota, Red Paint Job, Armoured Plates, Grot Riggers, Stickbomb Chukkas Deff Dread Tr Additional Combat Weapon, Skorcha Grot Riggers, Armoured Plates 6 Lootas El 2 Meks w/ Kustom Mega Blastas 3 Killer Kans Hs 3 x Grotzooka Primeris Psyker Hq Platoon Tr Command Squad 3 x Flamer, Heavy Flamer Infantry 1 Meltabombs Mortar Infantry 2 Mortar Veterans Tr 3 x meltaguns, Chimera w/ heavy flamer Vendetta Fa Hydra Hs Banewolf Fa Smoke Obviously, the list is heavily themed with the Warhammer World doubles tourney being more for fun and showcasing cool armies than actually winning, but obviously every list is built to try and win, even if within a theme
Greetings all! Just a quick post to kick off the first collaboration project that I’ve participated in. Colonel Scipio of the rather excellent Palladian Guard blog recently posted about doing collaborative projects with other bloggers , and it definitely captured my interest. The idea is to do a miniature exchange project wherein we would each paint a unit in our personal army’s colors and second them to the other person’s army. We emailed back and forth a bit to discuss some ideas and we settled on Colonel Scipio painting a unit of Palladian Veterans that had been left behind/seconded to the Mordian 7th following a combined action, and me painting up a unit of Thargadd’s Thumpers, the mercenary Ogryn unit that is a mainstay of the glorious 7th – not to mention that it would be amusing for the models coming from the Yank to be a unit of loud, obnoxious, violent cretins! Since we’re on opposite sides of the pond, we decided it would make the most sense if we sourced the models locally. I’ve wanted to paint up a unit of the new Ogryns for a long time, so this was a perfect opportunity for me! Sadly part of the plan was to incorporate the Nork Deddog model into the unit, but to my surprise the new Ogryns are noticeably larger than the old ones, and the Nork model looked rather weedy in comparison. I wanted to add a bit more character to the unit, seeing as they are a bunch of mercenaries I thought a few extra trophies, gear and weapons wouldn’t go amiss. Sergeant Thargadd was given a back banner during his time with the Mordian 7th regiment, and I thought it would be amusing to have it be naught but a tattered rag after the period of hard campaigning. We’re supposed to be getting snow and cold weather for an extended period starting tomorrow, but as it’s supposed to be relatively warm today I’m really hoping I can get these guys primered!
Pressing onward with the guard vehicles for the glorious 7th brings us to the Charybdis Assault Launchers, which I’ve used alternately as proxy Griffons or Hydras as the situation calls for. Made from the older Chimeras, some bits from the vehicle upgrade sprue and the launcher and top hatch from a space marine Whirlwind, they fit together surprisingly easily!
Hope everyone on this side of the pond had a great Thanksgiving – The holiday was a whirlwind of food and travel for me, the few days of vacation were much appreciated however! Still slowly chipping away at the guard, so I thought I’d snap a few pics of the recently-completed Vendetta! I did a few minor modifications to the build – reversing the wings and leaving out the rear tail section. I think it gives it a bit more of a predatory look!
…Have you ever gotten towards the end of a project and felt as though you’ve taken a bad mis-step? I definitely have, and here is that point with the Leviathan. Due to my ham fisted-ness there were numerous areas with gaps that I figured “hey, I’ll be able to fix that with a little GS before primering”, but it was only once I sat down and started gap filling that I realized that A) there were a lot more gaps than I thought, and B) I really should have been gap filling as I went along rather than waiting until it was all assembled. I’ll be the first to admit that my GS skills are sorely lacking, mostly relegated to gap filling and hair/fur, but the sheer size of the Leviathan introduced an entirely new set of issues. Primarily, how to hold the darn thing while applying the GS, and secondarily not breaking/bending/cracking anything while trying to smooth it all out. There were more than a few ominous creaks and cracks during this process, and to my horror, the rear right rounded tread section broke loose and I was forced to make an emergency repair. I used a mix of knead-together and liquid greenstuff – the knead together was used to fill in the larger holes, while the liquid was used on the minor areas and to help smooth transitions between the plastic and the kneaded GS areas. Going to have to primer it to see how it actually worked – after which I’ll more than likely need to do another pass with the GS to clean up any egregious areas.
Finally got a set of side sponson towers that I like sorted out, and snapped a few pics. This was the last bit that really needed to be made before it really looks like a Leviathan! They’re not quite perfect fits, but they’re by far the closest I’ve been able to manage thus far. Close enough to be able to fill the gaps, at least. I was determined to utilize the small turrets that I picked up from Blood and Skulls Industry, and that required a somewhat complicated shape full of compound angles.