Just finished these little annoyances 🙂
Just finished these little annoyances 🙂
See the original post here: My Top 5 Favourite Special Characters
The long-awaited Eldar codex has arrived and at my FLGS we have no less than 4-5 players playing them on a given 40K night. From everything I’ve seen, the Eldar players are loving the new codex, at least compared to what passed as one prior. So, as always, looking to… Read More The post Rok Da Vote: Eldar Codex – 6th Edition appeared first on Creative Twilight .
It was a little cooler today than it’s been for quite some time, so I spent some more time on the Tempest. Picked out the bone color on the weapons, engines and underside, then laid in the yellow following the plating lines on the main hull.
Finished the cleanup of the Tempest last night while watching a movie and after work today I braved the heat in the hobby loft to get the base blue on it! I’m thinking I’ll do yellow in three stripes from the turret collar to the edges of the hull, following the plating to define the rays. The underside, weapons and engines will get the bone color treatment and the various gems and cockpit windows will follow. It really is a quick and easy paint scheme I’m finding! Recently there was a bit of news about Feast of Blades 2013 coming up in October in Denver – I went last year as an observer and had a good time. They’re running a narrative drop in/drop out apocalypse game, so I’m thinking it may be fun to head down and throw down the Knights (imperial and eldar), the Tempest and the Baneblade, and the Leviathan command carrier!
My buddy Dave over at Ex Fide Vivo scrounged around in his (also significant) hobby storage area and unearthed a few Eldar goodies which he donated to the cause – however he will no doubt regret such a magnanimous decision at some point in the future! We have a running joke about gifted units kicking the butts of the giver going back nearly twenty years, when I gave him an old War Walker which proceeded to ANNIHILATE my army in every game thereafter. much to our amusement! The big find was an old Armorcast Tempest that has been kicking around in a box for a decade or so. When Dave got the Tempest, it had already been through multiple owners and it had been, shall we say, extensively primered. So into a bucket of Simple Green it went. …That was three weeks ago. Stripping the paint proved to be an archaeological process – turns out the model had five coats of primer and paint on it. Green when Dave had it, apparently it had also been blue, red, orange and white over the course of its lifetime. I’d pull it out every couple days, give it a good scrub uncovering the next layer and then back into the dip it went. Eventually went through two gallons of Simple Green just to get it to what you see here! At this point after one last good soak in a fresh bucket all that’s left is the ‘scraping all the nooks and crannies’ step which as you can imagine is going to be a rather tedious process
At the current time of writing this post there are five 6th ed codices; Chaos Space Marines, Dark Angels, Chaos Daemons, Tau and Eldar – Eldar is the newest book on the block. The codices in 5th ed tend to have limited builds and in some cases become even more limited thanks to the changes 6th ed brought. Take Blood Angels for example, in 5th ed the book could give you a jumper, Dreadnought and Razorback list. Now in 6th ed only jumpers is truly viable and that then is still a weak list compared to others. Dark Eldar is another example which previously gave you venom spam, raider spam, webway portal, Hellion swarm and wych cult to name a few. Now venom spam is the most competitive build as 6th lists are turning to infantry or hybrid lists and venoms excel at destroying infantry. Now the 6th ed codices are rocking about how many builds can you get from each one? Can they offer as many builds as the 5th ed codices offered in their prime? Chaos Space Marines CSM was the first 6th ed codex to hit after 6th ed rulebook landed and set the way for all following codices. In MY
I am thinking of running the below for my Eldar force. Yup I know it is spam wagon, but I like fast moving shooty vehicles and really how can you pass on Wave Serpents? Eldar ‘Serpent Spam’ – 2,000 points HQ Spiritseer Troops 5 x Wraithguard w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Wraithguard w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields 5 x Dire Avengers w/ Wave Serpent – Serpent w/ twin-linked scatter lasers & holofields Fast Attack Vyper – shuriken cannon Vyper – shuriken cannon Heavy Support 2 x War Walkers – 4 x scatter lasers 2 x War Walkers – 4 x scatter lasers 2 x War Walkers – 4 x scatter lasers Total: 2,000 So I finally settled on Wraithguard over Fire Dragons. Big reason is they can score with a Spiritseer and are plastic models. I know the Dragons are better at av14 destruction, but double Wraithguard units should destroy av14 together easy enough, plus how much av14 do you see? I can also spiritmark an av14 unit and both Wraithguard units can re-roll to 1’s to hit on it. Another reason for Wraithguard is because I like the Spiritseer powers better. You get two powers for the price of one, so essentially you are getting four powers on a mastery level 2 psyker. Also all powers are warp charge one, so can use multiple powers each turn
It has been in the high 90’s (35+C) over the last week, which means it’s been just brutally hot up in the hobby loft. Had a bit a reprieve though and I took advantage to finish off the painting portion of the Eldar transports.
A Guest blog by Matt P. on the Iyanden Supplement. Hey, guys. If you didn’t know, GW has put out Codex:Iyanden (called CI from now on). It is a $49.50 supplement which still requires Codex: Eldar to play. I just got mine here at my in-law’s house and figured I’d tell you what I think about it. This is clearly designed to be the first of many. The rules even say that we can only use one Eldar supplement at a time. Very exciting. There are a bunch of new rules, none of which prevent you from playing a 100% normal Eldar army.