This will be the first in a series of posts looking at the units in the new Tau codex. I’m starting off with a double talking about both of the flyers. The reason being that I’ve had three games with the new codex today against various opponents and it’s made me think about what the two different Tau flyer variants have to offer. Now I’m sure, like me, at first glance the fighter seems like the obvious choice right? Well I’m leaning toward the bomber actually so maybe I can convince you as well. First off, the two flyers are both 11/10/10 in terms of armour and are both BS3. These facts alone mean that neither of them are particularly brilliant when compared to some of the other flyers out there but nethertheless they’re our only choice if we want a flyer but don’t want allies. Remember some armies will still struggle even if they have a quad gun.
Here’s what Jamie and I had amassed on Saturday morning after a trip to Wargames Emporium (FLGS in Sheffield): After the entire day spent assembling and discussing the new rules here’s our impression of the codex. I’ll talk about the models themselves in a later post. Anyway, let’s get the bad stuff out of the way early and then onto what I actually like. Bear in mind I’m new to the DA army (thanks to Dark Vengeance) so I might have a different opinion to veterans. Ravenwing Flyers This is the biggest disappointment in the codex for me. I adore the new model in both its forms. I wasn’t initially a fan of the “flying cathedral” version but seeing the model in the flesh I actually almost prefer it. Anyway, I really wanted some Space Marine flyers as my Wolves certainly lack them. It’d be nice to be able to go toe-to-toe with the stormravens in Matt’s BA and GK armies. Sadly, neither variant of the fighter achieves this.
Larry over at Bell of Lost Souls put together a summary of Dark Angels Rules from various sources.
Role playing games usually have big rulebooks, filled with plenty of rules, mechanics, traits, skills, attributes, gear, magic items and everything else that a player might need in order to have a great experience with the game. Some RPG’s go with the multiple books style (D&D always comes in this form), giving you a player’s book and a game master’s book. Other games are packed in one giant rulebook (sometimes 350+ pages long), which incorporate the player and the game master rules, and even add a bestiary filled with monster to the mix! So, in these days of giant books and crunchy games, it is very interesting to stumble upon a role playing game that tries to give you everything you need in just 20 pages! You don’t believe me? Well it’s true! It’s Dungeonslayers . Do you want to play a role playing game with simple, yet elegant rules? A game of old fashioned “go down into the dungeon, kill some monsters and take their stuff”? Dungeonslayers is definitely the game for you! As you can see, Dungeonslayers is a game of heroic, fantasy, dungeon-delving and monster-slaying! It is a game in which you can create a character in about 10 minutes and join the action right away. The characters are not as complex and deep as in other games, but this doesn’t mean that they are any less fun.
Andy Hicks from the UK didn't start scratch-building with his Eldar Pegasus super-heavy flyer.
This is my first ever filler post top ten list:
Or, How I Paid a Hundred Bucks for a Game and Didn’t Get What I Wanted . . . Original box art from the Rogue Trader era marines So picked up Space Marine on Friday night, as my girlfriend and I were looking after her ten-year old brother again – the guy I played Kill Team with .
Another week passes , and we find ourselves reflecting the battles that we expirienced in the past few days. Personaly i have to say that my weekend was filled with battles of warhammer 40k against tough and intelligent opponents. On Sunday 4th, i attended a 2000 point tournament, where 12 players participated. I would call it local, but i would be lying as the players that attended came from far and wide to hone their skills of strategy and perception. These players are not newcomes to the competitive scene in Greece, as many of them have attended a great many other tournaments that are considered as “national”. So enough blabberjabber from this humble servant of the Emperor, with the battle report! As Dark Angel player i could not even conceive of playing anything but a Ravenwing or Deathwing themed army, so with some help from my mentor, i managed to devise a Ravenwing themed army that used the new C:SM. The List Kor’Saro Khan Librarian (Vortex, Null Zone) Command Squad (All stormshields, Powerweapons, Fist, Champion) Assault Termies with a Landraider Redeemer 2 x Land Speeder with MM/HF as seperate units 2 x 10 Man Bike squads (PW, 2 Melta, 1 AB with MM) 5 man Bike squad with 2 flamers Game 1 The Dark Eldar were to be the 1st enemy. Deployment was DoW a nd we had 3 objectives. We placed the objectives 12 inches from each other around the centre of the map, they formed a triangle. As a dark eldar with 4 venoms , 2 raiders, 2 ravagers and 1 jetfighter he clearly expected to use speed to his advantage, so you can see how surprised he was when he saw that he faced an army that could exceed him in speed and manouverability.
After 2009 and 2010 my visit at this year’s Tactica convention has been the third time in a row. Unlike last year where I only had a few hours because I was in the process of moving to Berlin, I combined the event with visiting a friend who had just moved to Hamburg. Also I met up with some of my old gaming mates and it was great to see them again. Warning: Please excuse the horrible quality of the photos! I know they are really bad and don’t do the beautiful works that were presented any justice. All they do is give you a rough idea and I will include links to other galleries of the show as I find them. Also, I try to provide you with links to galleries of the works if I know them. Something I very much looked forward to was checking out the Freebooter Miniatures’ relatively new game Freebooter’s Fate . I only had a quick look at the rulebook at my local gaming store and while the book looks absolutely gorgeous, just as Werner Klocke’s miniatures, I didn’t know how the game would play out. What I did know already is that is uses dicelss system of cards for determining hit or miss and damage.