Been eagerly devouring the new 6th edition rules and am really quite excited about it. One of the things I really like is all the varied new terrain options, which got me fired up to make some new buildings! A while back I got a great deal on the Skullvane Manse set, which I’d schemed on making into a defense laser emplacement. And a rummage through the bits boxes provided the basis for a big power generator and some various aerials.
For our upcoming apocalypse game we will be using three seperate tables and the teams will be at a minimum of 32,000 points each. I wanted to add some flavor to the game and make it so there was a lot going on. I also wanted to emphasize the terrain pieces that we are building for this mega battle. So without further ado, I will share the scenarios and what we have planned: Objectives and Scoring: Each table will have 6 objectives placed onto them – Three by each team. Objectives are placed after deployment zones are established, but prior to bidding to go first. Objectives will be scored at the END of each teams turn. Objectives must be a minimum of 18” apart and must be a minimum of 18” in from the edge. A team will score 1 point for each objective they control with a troop unit, providing it is NOT contested by ANY enemy unit, at the end of each of their turns. Example: If a team controls all objectives on all three tables they will score 18 points on their turn. The points total will be kept throughout the game.
Image owned by Mechanical Warhorse Hey their Warmonger's! I know we have been doing a lot of Spotlights here lately but thats
Recently while playing games I have noticed that there have been some fantastic times had on themed tables. That being where all the terrain pieces have been picked because a story can be told whilst fighting across it or through it in some cases. Some ways of putting a theme to your terrain is by making it simply matching your game board ( or mat).