Couple more pics of the build in progress! I’ve roughed out the bottom section of the main superstructure – the yellow plate is a rough approximation of the outer dimensions of the track sections, though it is a little bit too wide. I added a model to give it a sense of scale. This does adhere to the old tenet “If you can’t make it good, make it big!” At this point I’m going to start working on roughing out some of the main detailing sections and wait for the treads and turrets to arrive…
Made a start at the weathering for the Land Raiders, and cleaning up the patchy blue. From here on out, for the vehicles I’m definitely going to be starting with a black basecoat under the blue, rather than attempting to paint the blue directly over the white. Sheesh. Added a bit more battle damage to the tanks overall, utilizing the sponge and stipple method, then went in with some washes and tried my hand at oil and mud streaks around the rivets. After that I tried some of the new textured paints GW have come out with, primarily along the lower hull, and along the track sections.
Here is Part II of the article on Tom McBride’s Mk I Land Raider conversion. From Tom McBride: Since doing this project I was asked a number of times to do a tutorial on how to replace the standard treads with my Liberator Pattern 1.0s (you can also use the same process with the Oppressor or Krusher Pattern 1.0s).
Well Space Marine arrived yesterday, I played it and its ok. I’ve only played the campaign as O2 won’t be putting a broadband phone line for my t’internet box (thats the technical term…honest) into my cottage for another two weeks So far its ok, on the trailers I thought it looked kind of like Gears of War but after playing it I think its more like a very stripped down Darksiders. Mercer has told me that Kill Team plays like the old PS1 game Loaded and it got me thinking, what type of games would I like to see being made from GW licence? Side scrolling Beat em’ up – This is the first thing I thought of. Remember Golden Axe? Well swap Gillius Thunderhead for a Dwarf Dragon Slayer and away we go. It would be retro and simple but it would work, make it 2 player and it would be a fun xbox arcade/psn network game. 3rd person action – I was thinking of a game system similar to Devil May Cry or Bayonetta, how about making the setting suitably grimdark and swapping Dante for an Eldar Harlequin, that could work. Puzzle game – Everyone love Lemmings right?
Well, it isn't the Mark I I love so much, and it isn't quite the Mk II Land Raider that Forgeworld Sells, but Machinator (Tom McBride) continues to show us why he is the best commercial conversion artist in 40K.