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A Tactica –Assassins and their correct applications
The point of this tactica is to discuss the various assassin options open to imperial armies and their various applications. Assassins are a viable option to be taken in any Imperial Army through the new ‘Inquisition’ Codices, and are a great characterful addition to any army. Assassins are not uber-characters by any stretch, and the constraints required to be taking them mean they are no longer cheap. After you read the requirements to take an assassin, you will realise taking one involves investing probably 200 points and your second HQ slot just to take one. I would argue though in a reasonably pointed game they have some excellent applications and cause some serious damage to your opponent’s strategy. They are all in all great fun, after all who doesn’t like Assassins?
January 5, 2008
Black Templars Strategies
As you may have already noticed, the Black Templars have a very different setup, for space marine standards. Different enough to give them their own Codex that is not reliant on the “Codex: Space marines”. However… Using a Black Templars army is not as tricky as alot of people seem to think… The following are tips on using different types of Black templars armies… Hopefully, they will help you trounce your opponents…
January 5, 2008
A Skirmish Scenario - Scouting Mission
Recently, Tuomas Pirinen, Games Designer from the GW Studio and author of Realm of Chaos, Warhammer Armies High Elves, Vampire Counts, and Dogs of War (with Nigel Stillman) asked the mailing list our opinions on scenarios in Warhammer, what we would like to see, what we thought of the scenarios in the battle book, and so on. Naturally I had to spout off about my ideas…
January 5, 2008
Chaos Bike Tactica
The size of the squad appears to be in direct relation with the purpose you want it to fulfill. According to your recommendations, Tank Hunting squads should be at minimum size and assault oriented squad should include at least six models. Also, marked units should be favoured as we will see later.
December 3, 2007
Chaos 4th Edition Unit Tactica
As the new codex has just recently been released there seem to be a lot of ideas flying around the forums as to the effectiveness of certain units combinations / unit builds. I figured that it was about time that someone went to the trouble of writing a tactica to help those who are a little bit behind on the new codex or maybe just less tactically enlightened than some of our brethren. Whether you are new to the forces of the ruinous powers or a veteran of hundreds of battles I hope that one and all are able to come away with something new from this article.
December 2, 2007
Battlefleet Gothic Fleet Choice… Which Is Right For Me?
Battlefleet Gothic is a simulation of starship battles in the 41st millennium. Many may be familiar with Warhammer 40k, where lumbering armies tear into each other on the surfaces of alien worlds. But take a step back and ask yourself… How did they get there? Battlefleet Gothic (BFG to it’s players) answers that question. Fleets of immense ships clash in deep space or in attempts to land troops on distant planets, each designed around their 40k army’s psychology and technological base. Many folks find an inter-linked campaign comprised of BFG battles in space landing forces that reinforce their 40k troops on the planets below, particularly rewarding.
December 2, 2007
A not so brief look at HQ’s and Options
This is a compilation of the ideas given by members in the HQ tactica thread. It was compiled by Ezekiel1990.
December 17, 2005
A Use of Whirlwind Castellian Missiles
The whirlwind is one of the most underrated vehicles in the space marine arsenal, maybe because they suck as units in Dawn of War. However, when used properly, the Whirlwind becomes a force to be reconed with. The strategy outlined here is one of the ways to make the Whirlwind that force. Thus far, this strategy has been tested against: Tyranids, Eldar, IG, Tau, and Space Marines. The only army that came close to winning were the Space Marines. Every other battle was a massacre. This is not to say that it cannot be beaten, I’m more than sure that it can, but it is not easy.
December 17, 2005
High Elf tactica
Well, I thought since the FB forum is slowly developing, I might just type down my own thoughts on the High Elf army units and some strats. This is far from an ultimate guide on playing High Elves, but rather my view of it. I could list all the magic items, the spells, etc, with my comments on them, but I wont.. They are pretty selfexplanatory =) .
December 13, 2005
Terminator Tactica
Over the course of the years since the existence of Terminators, AKA Termies, there has been much debate over their usefulness in battles. The purpose of this article is to review their effectiveness, their options, and how to use them to their maximum effect.
August 13, 2005



