Archive for ‘January, 2008’

A guide to swappable weapons on Eldar vehicles

A guide to swappable weapons on Eldar vehicles

Since I’ve had a couple of people asking me how I magnetised the weapons on my Falcons and Wave Serpent and what I do for Wraithlords and War Walkers, I thought I’d put together this guide.
There are two methods for creating swappable weapon options for Eldar (and any other race, really) vehicles. Firstly – magnets. [...]

Designing a Chapter

Designing a Chapter

“My chapter is called The Lords of Pawnage and they own. They’re totally hard and mean and even the Grey Knights say they’re the best fighters in the galaxy. And the Emperor himself got off his throne and ordered them to be better than any other chapter, and…”

Blending earthtones and creating a mudd effect

Blending earthtones and creating a mudd effect

In This tutorial I will try to show how I blend the robe of a warcrow miniature in a natural green colour, and also how I make a mudd-effect on the clothes. This is the same technique that has been used on Sir Broderick in the my gallery. I excuse for the difference in the [...]

Chaos 4th Edition Unit Tactica

Chaos 4th Edition Unit Tactica

As the new codex has just recently been released there seem to be a lot of ideas flying around the forums as to the effectiveness of certain units combinations / unit builds. I figured that it was about time that someone went to the trouble of writing a tactica to help those who are a [...]

DaemonHunters Tactica

DaemonHunters Tactica

Alright, so in an effort to get rid of all these “I’m new to the Daemonhunters, now what should I do?” posts, I’ve attempted to put together a bit of a Tactica. Feel free to add your own views and tactics here – it should be an ever-growing list that (hopefully) gets pinned to the [...]

Big, Green and Bristly

Big, Green and Bristly

Hedges are a favourite bit of scenery and terrain in wargames, probably the most popular after the ubiquitous hill and wood. They conjure up pastoral images of fields and meadows to do battle over, and they are easy enough to construct, unlike some other scenery. And they generally have a useful place in the rules, [...]

Wraithlords

Wraithlords

Wraithlords are the toughest unit that an eldar player has available to them. The fact that they have a toughness value and not an armor value makes them much stronger than any dreadnought.

SM Bike Tactica I: What you need to know about bikers

SM Bike Tactica I: What you need to know about bikers

I have always been a fan of Space Marine Bikes. Fast, tough and powerful. That’s what drew me to the marines in the first place. Needless to say I was astounded to find that the community as a whole considered bikes useless. Now I will concede that in 3rd ed, they were not particularly impressive [...]

Sisters of Battle tactica for beginners

Sisters of Battle tactica for beginners

“Emperor grant me enough bolter rounds to shoot the things I can not change, the courage to change the things I can and a targeting system that knows the difference”
OK so we have several, good but somewhat dated SOB tactica, particularly Sister Mels (for those of you that don’t know her, she used to be [...]

Imperial Guard Organisation

Imperial Guard Organisation

This will serve as a basic introductory guide to beginning Warhammer 40k players and, specifically, new Imperial Guard players. I’ll be covering the Force Organisation Chart of the Warhammer world, then move on to the specific organisation of the Imperial Guard army.

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