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Old September 20th, 2007, 01:15   #1 (permalink)
Andusciassus
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Join Date: Aug 2005
Location: Ronneby (Sweden)
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Default Nurgle Daemon Prince PIP and rather pic-heavy.

So, I have now done all the conversion work and the painting has begun. Thanks to my new paintbrushes (which I will treat good, I promise you oh, Deity of such things) it's been quite a joy this my first evening of painting. I'd also like to thank Pestigor for keeping me company on the emergency-chat ( Thanks Pest ) and those who've kept me working on it in while still in the conversion phase. (you know who you are, right? )
*cries in Hollywood fashion*
Sorry for the melodrama...

Anyway, I decided to try something new so I went back to what ever little I managed to learn during my art classes and based my little behemot...green.
But first, for those of you who have not seen the DP in it's "original"shape, here's a little pic of him.

Click the image to open in full size.
There has been some minor details added since this pic of course (teeth to mention some) but as I had to remove some parts in order to paint him I thought I'd show you what you are to be looking at...yeah, as if that made any sense. Anyway, here comes the first layer of green on a black base.
Click the image to open in full size.
On the areas where his skin is thinner I chose to use a purple base, I'm not really sure why, but I thought it might work well in combination with the green to create the diseased colour I am working for.Click the image to open in full size.
Yuck, how crude a paint job I can hear some of you think (no, not really, but I can imagine ) but stay with me, this will all be covered in time.
The next thing I did was to give him a thorough drybrush, Bleached Bone on what will in time be skin toned and Regal Blue on what will be...snailblack?
Click the image to open in full size.
After this it was time to bring out the details a bit, so I gave him a Scab Red wash. I've found this combo (BB-DB and SR-wash) to be very effective in creating a living feeling to skinned areas and to make the details more easily recognisable, or noticable... oh languages.
Click the image to open in full size.
But it looks like crap! Yes indeed, but please stay with me. And for all of you who think of yourself as no good painters, please notice how sloppy I've been. There has been nothing even remotely close to precision yet. Just chuck it all on. Make sure your drybrush is dry and that your wash is wet. Piece of cake.
The next step was to define the skin tone a bit more. I don't want it to look all healthy and blossomy, so I chose to start with a thin layer of Graveyard Earth on the raised areas.
Click the image to open in full size.
More paint on the more raised areas and less on the less raised. If you keep your paint wet, this should not be a problem either.
I then mixed the Graveyard Earth with Dwarf Flesh and kept building it onto the raised areas. The higher the area, the more DF.
Click the image to open in full size.
(I now noticed I didn't put the Regal Blue DB on until here, but it really doesn't matter...)

Then I added some Elf Flesh to the mix. Oh, and to make a mix like this last for a while and still be paint-able, not to clog up or dry away, I've used some Blending Medium. Nothing fancy, it just keeps the paints wet even after they've ended up on the palette under the strong light from all my lamps
So, some more highlighting, as I said, with Elf Flesh added:
Click the image to open in full size.

Then the last thing I did tonight (not counting this thread of course) was to add some Bleached Bone details. Some areas (such as the maggots) were given a highlight with Skull White /BB too. Just to make them stand out a bit more.
Click the image to open in full size.
So...that's really it for now. Any questions or Constructive Criticism are mighty welcome. General Criticism is also OK I guess...
But for now...good night.
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