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Old January 5th, 2008, 18:52   #2 (permalink)
qsd
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Quote:
Originally Posted by dinodeanpostcat View Post
HQ 305 points
Junior Officer + 4 Guardsmen
2 x Anti-tank Support Sqauds with Lascannons
1 x Sentinal Support Squadron with 1 Sentinal armed with a Multi-Laser
I would give a standard to your HQ squad and use it as an Ld bubble to keep your guardsmen from running. Your troops are no longer Ld8 or fearless.
Personally I think autocannons are more useful on sentinels because of the longer range.

Quote:
Originally Posted by dinodeanpostcat View Post
Troops 1 and 2 400 points
Junior Officer + 4 Guardsmen
Sergeant + 9 Guardsmen
Sergenat + 9 Guardsmen
All Infantry Squads have Carapace Armour
I suggest putting special and heavy weapons in your squads. It makes them much more effective and for not too many points more you now have squads that have a fair chance of hurting something.
Also remember that your officers and heavy weapon squads must be equipped with carapace too. It would be nice if you listed all of the doctines you're using as well

Quote:
Originally Posted by dinodeanpostcat View Post

Fast Attack 305points
2 x Hellhounds with Extra Armour and Track Guards
1 x Sentinal armed with a Multi-Laser
Same as above for the sentinel
The hellhounds are nice. If you have spare points I suggest heavy stubbers

Quote:
Originally Posted by dinodeanpostcat View Post
Heavy Support 490points
2 x Leman Russ with hull mounted Heavy Bolter, Extra Armour, Track Guards
1 x Demolisher with hull mounted Lascannon, Extra Armour

Total 1500 Points

The Leman Russ tanks have no side sponsons as there is only a 1 in 6 chance of having a armament destroyed result and I'd rather spend the points on something I will use rather than something I may not.

The Demolisher has a Lascannon so that it can shoot first turn whilst it's Demolisher Cannon is out of range.

Any and all advice really appreciated.
I would go with sponsons on the russes. I see your logic, but you're forgetting that battle cannons scatter. When you're trying \to hit small units, heavy bolters are usually preferable.

Overall, I think this list is alright, but would be more effective if your infantry had special or heavy weapons.
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