Thread: Defining Cheesy
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Old April 25th, 2008, 22:33   #3 (permalink)
thewaspboy
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Quote:
Originally Posted by jax40kplyr View Post

My response is that WHF has been changing with the advent of the new army lists - with High Elves, Vampire Counts, (probably Demons) - lists are becoming stronger and stronger, with better units. The flip side is that the units are designed to fit in with the theme of the army
Just gonna have to vent onto the vampire counts a little here. The book is not really themed. Its the ghouls that get me. They are dead in the book, but in the fluff, they are alive. And they can overrun, why? Dont they eat the corpses of those that are fallen? Like gorgers etc?

This is done for an easier understanding of the whole book. the undead rule across the book makes it all easier to understand, but strays from the fluff of the counts.

As for defining cheesy?

Thats down to the player. Me, i see any army that lacks any reasonable balance between offensive and defensive ie. four casters and a bucket full of guns cheesy, as there is no balance there. All cavalry Brets for another. etc etc. the list could go on.

There is no overall cheesy army, as all armies have weaknesses, but it means a generic list in a game cant really stand a hope in hell of doing anything. This then means that lists have to be tailored to fight a particular army, and i think tailoring lists is a bit crap really. It makes the game no fun as you are up against it from the git-go.

Last edited by thewaspboy; April 25th, 2008 at 22:37.
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