Simply, Casket on a base increases base size, meaning enemy units are slightly more likely to be in charge range etc. Although it would slightly increase Terror range, i personally never find the terror too key a factor in any game. And as LoSs are drawn to the Casket, not its base etc, then larger base will have no effect there.
Light Cav:
- units of 5/6
- good accompany for a priest w/ SoRav
- handy for enemy flank irritation
Heavy Cav:
- units of 10+, with Music, banner and magic banner (UDL or War

- actually not bad for static res, often will outnumber (+ fear

)
- run 6 wide for lots of attacks, pretty good flankers
- For the points Chariots are generally better, but these can move through terrain.