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Old May 26th, 2008, 03:32   #13 (permalink)
Phoenix
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Simply, Casket on a base increases base size, meaning enemy units are slightly more likely to be in charge range etc. Although it would slightly increase Terror range, i personally never find the terror too key a factor in any game. And as LoSs are drawn to the Casket, not its base etc, then larger base will have no effect there.

Light Cav:
- units of 5/6
- good accompany for a priest w/ SoRav
- handy for enemy flank irritation

Heavy Cav:
- units of 10+, with Music, banner and magic banner (UDL or War
- actually not bad for static res, often will outnumber (+ fear )
- run 6 wide for lots of attacks, pretty good flankers
- For the points Chariots are generally better, but these can move through terrain.
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