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Old June 20th, 2008, 19:00   #3 (permalink)
shammus_the_scout
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Well, the reasoning for Mind-Shock being so powerful is that it can pretty much knock a person out. Maybe I'll get rid of the S2 hits, and just make it any enemy model within 2" of the Detective automatically strikes last during the next turn. Remember though that Detectives can't join squads, so they can be easily targeted by a guy with decent initiative and killed before the fun starts.
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