I second what sitnam said - appreciate the effort but it is entirely over simplified. Reducing everything to 1 wound is quite a bad idea - because if we were to follow this through then SM's would have 2 or 3 wounds, orks would be 2 wounds each and so on. Heroes have heroic stats because they are heroes, they never say die and know how to stick it to someone.
WS & BS 4 is entirely justified as it represents highly skilled individuals.
Bolters should not be removed as they are not as rare as you make out, nor are they entirely a Astartes weapon - Inquisitors, Commisars, Guard, Ecclesiarchy all have access to bolters and always have. Removing them doesn't make any sense at all - their rare nature is represented in the guard list by having only a small number of models armed with individual bolter weapons - and the Heavy Bolter is the staple of the Imperium.
There weren't exactly a lot of stats to remember in the guard dex as most of them were extremely similar, if not identical, and the weapons weren't over the top. As sitnam said - check out the eldar dex for a weapons list!
I think you have a good basis with the ideas for platoons, but as it stands it is dumbed down way too much, almost to the level that it is repulsive and loses all flavour. Harsh, but that's how it reads.
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