View Single Post
Old July 25th, 2008, 12:01   #7 (permalink)
kithre
Lord Admiral
 
kithre's Avatar
Join Date: May 2008
Location: London
Posts: 1,004
Rep Power: 13 kithre has achieved CDLXXVkithre has achieved CDLXXVkithre has achieved CDLXXVkithre has achieved CDLXXVkithre has achieved CDLXXV
Default

Strictly speaking omegoku, the statement:
Quote:
You seem to love modifying AP, changing weapon stats at half range, and adding additional rolls for everything)

That is not how 40k should be played.
was actually how 40K used to be played in the "bad old days" of Rogue Trader and 2nd Ed, when a single game took nearly a day to complete at 500 points a side(!)

However, point is that 40K is much more streamlined in an effort to make the game fluid and dynamic and require minimal reference material. I also commend the (often poorly executed) efforts GW go through to eliminate as many "immovable object vs irres. force" situations, and also teh more game-dynamic breaking inconsistencies
kithre is offline   Reply With Quote