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Old October 26th, 2004, 12:24   #5 (permalink)
Joker
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Location: JC, TN, USA
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Quote:
Originally posted by The Mad Hatter@Oct 25 2004, 180
Nice list on your part, I especially like the use of the plasma squad as bait, very smart. I wouldn't play his list for money though. Nightbringer and a monolith combined with that few warriors/flayed ones and he deserves the phase out. His nightbringer did what? 1 wound to your lord and killed 3 or 4 marines...that's under 200 points worth of damage. And just so you know, the Monolith will fire it's ordnance EVERY turn even stunned/shaken/weapon destroyed.
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Thanks. I thought bringing both the Nightbringer and a Monolith in a 1500 point game was a giant point sink. I'm not sure but don't they add up to close to one third of the points? I could never justify that many points for only 2 models in that low a point game. I knew I had an awesome opportunity for a quick victory when he chose to deepstrike the Monolith. What good is it if it isn't on the board? And when it did show up it only killed one lascannon marine! He told me about that special rule for the Monolith and I forgot to add that, thanks. He could have controlled the game from the outset if he had set the Nightbringer in the middle of the table and headed towards the rhinos, and set the Monolith out for turn 1. My tactics would have been much different, and maybe not even very effective.

Thanks to everyone who responded and/or read this. I hope you enjoyed the battle as much as I did.
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