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Old May 11th, 2005, 03:58   #7 (permalink)
TheWamp
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Quote:
Originally Posted by tiaxrulesall
-it depends on the type of army you normally play, if you face lots of marines and other power armor people, and you dont have any other heavy armor cutting(heavy destroyers, 2 lords, pariahs) then 2-3 tomb spriders are a good idea for your army. they provide valuable CC support, giving multiple S6 monstrous creature attacks, and 6-8 scarab attacks, allong with 13-16 extra outnumbering bonus. however if your group still follows the majority tougness rule(extremely stupid and illogicall) then they become T3, which sucks
Tiax, he said he wanted an army that could take any enemy. "Normally play" seems like a pretty odd question.

Also, since tomb spiders are monstrous creatures, they retain T6 when they're with the scarabs.
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