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Originally Posted by tiaxrulesall -it depends on the type of army you normally play, if you face lots of marines and other power armor people, and you dont have any other heavy armor cutting(heavy destroyers, 2 lords, pariahs) then 2-3 tomb spriders are a good idea for your army. they provide valuable CC support, giving multiple S6 monstrous creature attacks, and 6-8 scarab attacks, allong with 13-16 extra outnumbering bonus. however if your group still follows the majority tougness rule(extremely stupid and illogicall) then they become T3, which sucks |
Tiax, he said he wanted an army that could take any enemy. "Normally play" seems like a pretty odd question.
Also, since tomb spiders are monstrous creatures, they retain T6 when they're with the scarabs.