My Very 1st 750 Pts Daemonhunter - Warhammer 40K Fantasy
 

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  1. #1
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    Hi all,

    I'm new to the world of 40K, and after spending some time checking out the minis, I have decided to play PURE Daemonhunter. Those medievalish looks sold me. Anyhoo here's my 1st 750 pts list, I am trying to find the balance between the shootines and pure CC capabilities, so here we go

    HQ:
    Grey Knight Brother-Captain w/ NFW & Psycannon = 91 pts

    Troops:

    Squad Just-Stand-There-And-Let-The-GKs-Do-The-Job #1
    5 x ISTs with 1 Vet using Targeter = 70 pts

    Squad Just-Stand-There-And-Let-The-GKs-Do-The-Job #2
    5 x ISTs with 1 Vet using Targeter = 70 pts

    Fast Attack:

    Squad Astralis
    4 x GKs with 2 Incinerators
    1 x Justicar with Teleport Homer
    NFWs & Stormbolters
    = 180 pts

    Squad Camudios
    4 x GKs with 2 Incinerators
    1 x Justicard With Melta Bombs
    NFWs & Stormbolters
    = 175 pts

    Heavy Support

    Purgation Squad Masacres
    2 x GKs with 2 Psycannon with NFWs & Stormbolters
    1 x Justicar NFW & Stormbolter
    = 160 pts

    TOTAL = 746 pts

    I am using GK Bro-Captain as my HQ because of the Shrouding ability.

    The plan is: Join the HQ with the Purgation Squad and shoot the heretics away while GKs DSing here and there.

    The problem is: Is there anyway to utilize the IST more (anti-tanks, long range) ? AFAIK they don't have many strong long-range weapons.

    Also, I am trying to build an all-around army (ie. good against most armies).

    Any input, feedback, critic, and suggestion would very much be appreciated.


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  3. #2
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    Personally, in games of that point size, i'd Max out an Inquisitor Lord for CC rather than field a BC, but either works.

    Purgation Squads are useful if you don't have much shooty capability - maybe try an Inquisitor and Retinue for Fire-Support ;
    Inquisitor with Psycannon
    Gun Servitor with Heavy Bolter x 2
    Gun Servitor with Plasma Cannon
    Sage or two...

    IST's with Melta-Guns can do some tank busting....or 1 metla and 1 plasma per squad - maybe a rhino for transport....
    Maybe you could stretch to a dreadnought?

    I'd not rely on the Shrouding too much as the average roll is 31.5" and has only ever saved me a handful of wounds.

    If you do intend to go with the Deep-Strike option, i know its tempting to max out on special weapons, but higher squad numbers do tend to make the squads more survivable. - they get shot an awful lot.

    Tough to do pure GK in 750 points, i have found....usually use them as allies, or take DH with Space Marines. If you are going to try it, then i wish you luck.
    NOBODY expects the Holy Inquisition!
    Our chief weapon is surprise...surprise and fear...fear and surprise....
    Our two weapons are fear and surprise... and ruthless efficiency....
    Our three weapons are fear, surprise, and ruthless efficiency...
    and an almost fanatical devotion to the Emperor....
    Our four... no...
    Amongst our weapons... Amongst our weaponry...
    are such elements as fear, surprise...

    I'll come in again.

  4. #3
    Son of LO BorninDarkness's Avatar
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    *kicks to army lists*
    Ze titles yez...
    When in doubt,
    Smite.
    <SilverMane> I would trust BID with my life
    <SilverMane> HEIL BID!
    <Adrian-> BiD is Omnipotent; All Knowing, All Powerful!
    <Scary_Troopers> I see you as an optimist, GT. : D

    But what of the midgets!?
    =]Front in favour of Moderation of the Harshest kind.[=


  5. #4
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    Originally posted by BorninDarkness@Mar 10 2004, 12:20
    *kicks to army lists*
    Whoops, my bad.

    Thanks for the suggestion InquisitorLordMalik, it sheds some light. I decided to bunch up the Gks into one teleporting squad and changed the HQ into a tooled up Inquisitor Lord for shooting. So here&#39;s the new list:

    HQ:

    1 x Ordo Malleus Inquisitor Lord w/ Psycannon @ 75 pts
    1 x Sage @ 10 Pts
    Laspistol & CC Weapon

    3 x Warrior @ 95 Pts
    Heavy Bolter Servitor (x2); Plasma Cannon Servitor (x1); Frag
    Grenades; Krak Grenades

    HQ = 180 pts

    Heavy Support:

    2 x Grey Knights Purgation Squad @ 110 Pts
    Psycannon (x2); Nemesis & Storm Bolter

    1 x Grey Knight Justicar @ 51 Pts
    Nemesis & Storm Bolter & Targeter

    Heavy Support = 161 pts

    Fast Attack:

    7 x Grey Knights @ 195 Pts
    Incinerator (x2); Nemesis & Storm Bolter

    1 x Grey Knight Justicar @ 50 Pts
    Nemesis & Storm Bolter

    Fast Attack = 245 pts

    Troops:

    5 Inquisitorial Storm Troopers (Troops) 60 Pts
    Hellgun (x4); Plasma Gun (x1); Frag Grenades

    1 Veteran Stormtrooper @ 20 Pts
    Hellgun; Frag Grenades; Targeter

    5 Inquisitorial Storm Troopers @ 60 Pts
    Hellgun (x4); Plasma Gun (x1); Frag Grenades

    1 Veteran Stormtrooper @ 20 Pts
    Hellgun; Frag Grenades; Targeter

    Troops = 160 pts

    Total = 746 pts

    My strategy is to provide a firebase consisting of IL covered by Purgation Squad which in turn, covered by the ISTs while my Gks Ds&#39;ing to neutralize any threat.

    Feedbacks ? Suggestions ?

    I couldn&#39;t get my hands on dreads and vehicles right now since the store that I am playing in is still new and they don&#39;t have many models yet. I&#39;ll be playing against Chaos, Eldar, Tau, and probably Necron.

  6. #5
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    I think thats a pretty solid all round tactic.....very similar to ideas i use. I did find the lack of anti-tank firepower a slight problem, but i went part of the way to solving that by fielding sentry guns. Its a relatively expensive solution in terms of cash (£14 UK) for each one, but they do add a twin-link lascanon at quite low points. Might be worth a thought ?
    NOBODY expects the Holy Inquisition&#33;
    Our chief weapon is surprise...surprise and fear...fear and surprise....
    Our two weapons are fear and surprise... and ruthless efficiency....
    Our three weapons are fear, surprise, and ruthless efficiency...
    and an almost fanatical devotion to the Emperor....
    Our four... no...
    Amongst our weapons... Amongst our weaponry...
    are such elements as fear, surprise...

    I&#39;ll come in again.

  7. #6
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    I say drop your Vets in the IST squads. Use the left over points to add1 more troop to each squad. Thier guns aren&#39;t that strong, and with them you need numbers.

  8. #7
    Senior Member Mrmeeperthe2nd's Avatar
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    i would suggest getting a 2nd sage, losing a vet sgt so you can have the eqiuvilent of a twin linked plasma cannon is worth it.
    You know what they say, if you dont like the weather in houston...go back to where you came from

  9. #8
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    give your vets melta guns for anti-tank, you may not want to exchange those incinerator for pyscannons
    &#39;It is better to die on your feet than to live on your knees&#39;-Pancho Villa

    &#39;You&#39;re not to be so blind with patriotism that you can&#39;t face reality. Wrong is wrong, no matter who does it or says it&#39;-Malcolm X

  10. #9
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    give one unit of Stormies plasma, give the other Meltas, and use them as tank-busters...maybe in a rhino if you can aquire/afford one
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