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Here's a list I've worked up at 2000 points. It's slightly geared towards fighting a Kasrkin army.
Grand Master Maximus Honoratus with Icon of the Just, Master Crafted Nemesis Force Weapon
4 Terminators as retinue, one incinerator, holocaust.
Inquisitor Lord with psycannon, 2 sages, 2 heavy bolter servitors,
plasma cannon servitor, 3 familiars, 3 acolytes with bolters
5 Terminators, incinerator, holocaust,
Master crafted weapon on Brother-Captain Valius
10 teleport attack Grey Knights, two incinerators. Justicar Titus has a Master Crafted NFW
8 Grey Knights, led by Justicar Trajan
8 Grey Knights, two psycannons. Justicar Septimus has a Targeter.
Grey Knight Land Raider with Extra Armor
There's an angel on my shoulder, in my hand a sword of gold.
What's the LR for? Are any squads riding in it? And imo, always buy extra armor & smoke launchers for all vehicles, never know when you'll need the exra cover.
3 Familiars on an Inquisitor? Without any psyker powers?
Try and make Justicar Trajan's squad the same as Justicar Septimus'. 2 psycannons are a must in troop GK squads, imo.
Ok here are a couple things I would suggest
1 In a 2000 pt game you should have more models even in a daemon hunter force. I would suggest getting some storm troopers in a chimera or rhino for some anti tank power.
2 I know that land raiders are a blessing to most players but I just personally dont like them. THey are alot of points to sink into and if someone comes in with a melta-gun, brightlance,dark lance, rail gun, etec. its screwed. Personally I would just deep strike what ever ur transpoting and replace it with a dreadnought or 2.
3. You might hate me on this ,but I think you have to many terminators. THe Hq is enouph as it is to really screw anyone over.
all in all your list is nice to the point the enemy has to come to you it seems. You will probebly shine when going againts things like khorn and orks maby, but ull get mulched by tau and the like.