Blood Angels 2000 Point Army - Warhammer 40K Fantasy
 

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  1. #1
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    CHECK OUT THIS WHOOP @$$ ARMY I MADE I HAVE PLAYED 3 GAMES WITH IS AND HAVE NOT LOST YET

    HQ
    BLOOD ANGELS CHAPLAIN+JETPACK+TERMINATOR HONOURS+BOLT PISTOL=216

    SANGUINARY HIGH PRIEST+BOLT PISTOL+POWER WEAPON+IRON HALO+TERMINATOR HONOURS=131

    9 BLOOD ANGELS HONOUR GUARD ALL WITH TERMINATOR HONOURS AND POWER WEAPONS ONE OF THEM IS A STAND BEARER ANOTHER IS A TECHMARINE WITH A SERVO ARM AND I GET A VETERAN SERGEANT WITH POWER SWORD AND BOLT PISTOL AND THE OTHER SIX HAVE BOLT PITOLS=438

    IF HAVE THE SANGUINARY HIGH PREIST JOIN THE HONOUR GUARD AND MOUNT THE IN A RHINO WITH SMOKE LAUNCHERS FOR +68

    TROOPS
    SPACE MARINE TACTICAL SQUAD X3 3 SPACE MARINE WITH BOLTERS ONE WITH FLAMER AND ANOTHER WITH A LASCANNON AND ANOTHER UPGRADED TO A VETERAN SERGEANT WITH A BOLT PISTOL AND CLOSE COMBAT WEAPON=381

    SPACE MARINE TACTICAL SQUAD X2 3 SPACE MARINE WITH BOLTERS ONE WITH
    A MELTAGUN AND ANOTHER UPGRADED TO A VETERAN SERGEANT WITH A BOLT PISTOL AND CLOSE COMBAT WEAPON MOUNTED IN RHINOS WITH SMOKE LAUNCHERS=436

    FAST ATTACK
    3 ATTACK BIKES WITH WITH MULTI-MELTAS=195

    HEAVY SUPPORT
    DREADNOUGHT WITH TWIN-LINK LASCONNON=125

    TOTAL IS 1990 POINTS

    PLEASE GIVE ME SUGGUESTIONS ON HOW I COULD MAKE MY ARMY BETTER

    W/L/T


    Blood Angels 31-15-5
    WorldEaters 21-0-0
    Orks 15-20-0
    Space Wolves 6-2-2

    I HAVE AN ADDICTION FOR WARHAMMER 40K AND I LIKE IT!

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  3. #2
    Senior Member Mrmeeperthe2nd's Avatar
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    HEY HAVE YOU EVER SEEN WHAT 6 BLOOD ANGELS DREADS CAN DO TO YOUR ARMY?!!? YOUR ARMY IS OK AT BEST. TURN OFF THE CAPS LOCK!!!!!!!!!!!!!
    You know what they say, if you dont like the weather in houston...go back to where you came from

  4. #3
    Senior Member ~GK_Flarer~'s Avatar
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    looks easy to beat! TURN OFF THE CAPSLOCK

    If people take out the bikes and that dread you are screwed against tanks
    i could beat that... Use a grand master against the honour guard!

    mmmmm mmm mmm!

    lol that should stop you from bragging!
    MY ADVICE?
    GREY KNIGHTS RULE!

    Armies:

    Raven Guard
    Daemonhunters

    Bretonnians

  5. #4
    Bearded Ninja Arklite's Avatar
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    451 (x8)

    oh plz that army is good but what happens when you run into a leman russ demolisher?and turn of the caps lock you wazzok

    to improve it id add a preditor with full lascannon armerment instead of the dreadnaught


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    [16:20] <@Kaiser-> I know he is.
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  6. #5
    The Fallen Cheredanine's Avatar
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    411 (x8)

    I really don&#39;t care about the caps lock, your army is rather power based around the HQ, generally there are armies that will take this appart but it is true of any army that is not entirely balanced (dont take that the wrong way)

    OK generally,
    Chaplain: about standard
    Librarian and honour gaurd: OK you have invested a lot of points here and it is a prime target for template weapons such as D cannon, battle cannon and monoliths, but that is something you will have to live with if you want an honour gaurd. The rhino needs extra armour

    Elites: what no elites? fine mate

    Troops:
    OK my blood angels lists comprise of three troop choices:
    1. Scout squads, dont bother with any sniper rifles or heavy weapons, tool up a vet sgt and these are cheap but effective close combat troops that can infiltrate and support the charge of the Death coy and the honour guard
    2. Marine tac squads: large squads (10) probably in rhinos with Extra armour and smoke, NO havy weapopns, possible plasma/melta/flamers but not always, these also support the charge
    3. smaller (6 man) marine squads, mounted in razorbacks with TL las cannon and extra armour - these squads are really there to provide either fire support or help the asult, in either case they are never actually deployed in their razorbacks, the razors are there to take down armour

    having las cannon in your tac squads means that your anti armour acapacity is not dependable - they always seem the dark rage just when I want them to shoot, by moving the LC to the razorback it doesnt matter

    Even in squads that assult I would not be too obsessed with flamers/meltaas/plasma, these weapons tend to be usable just before a charge and the problem there is that by firing them you lose your charge bonus

    FA: presumably these are 3 seperate squads so one squad shooting doesnt destroy all 3 bikes?
    OK

    Dread: is screaming for EA and probably a missile launcher

    As I said at the begining, there will always be armies that you are really gonna struggle against, Siam Hann? 18 vypers with bright lances or star cannon? you are never gonna catch them, but that is the proce you pay by loading an army one way or another, doesnt mean you shouldnt load the army
    Everything you have been told is a lie!


  7. #6
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    ok i have no idea what to do with ordance weapons agaisnt me that hide behind the trees what do i use to destroy them before they get to shoot

    about those 6 dreads im done if they are imperial guard

    caps off
    W/L/T


    Blood Angels 31-15-5
    WorldEaters 21-0-0
    Orks 15-20-0
    Space Wolves 6-2-2

    I HAVE AN ADDICTION FOR WARHAMMER 40K AND I LIKE IT&#33;

  8. #7
    Member Warped314's Avatar
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    One word. Monolith.

    You&#39;ll die by ordnance blasts alone. Oh no, look at the beardy HQ, I guess I&#39;ll throw a beardier nightbringer at them.
    For if one gave, he dared assert
    He knew that man was repentant
    For many a man is so hard of heart
    He cannot weep even though he suffers sorely

  9. #8
    Son of LO BorninDarkness's Avatar
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    50 (x8)

    Four words: Read the *****ing rules.

    Two more: Thread locked.
    Ze titles yez...
    When in doubt,
    Smite.
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