500p Chaos Army, Need Urgent Help - Warhammer 40K Fantasy
 

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  1. #1
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    hey all, can any one help to make this chaos iron warriers army better or tell me any errors to it, or just tell that you think it is alright.


    HQ-
    Warsmith
    Power weapon
    Bolter
    Servo arm
    demonic aura
    spiky bits
    demonic strenght
    demonic mutation

    Elite-
    Obliterator

    Troop1-
    6 chaos marines 1 sargent with power fist and 1 with plasma gun

    Troop2-
    6 chaos marines 1 sargent with power fist and 1 melta gun.


    thanks for any help.


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  3. #2
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    need more troops
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  4. #3
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    i agrre with you, but i have tried on multiple occssions to replace the oblitorator with more troops but it just doesnt seem to do better.
    I find that if i hide the troops and let the oblitorator handle any vechcles and big stuff. and let the enemy come to me a win a bit. But still i loose some.
    I guess thats just how it goes. huh

  5. #4
    Son of LO BorninDarkness's Avatar
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    Definately ditch the Warsmith, you need some cheap HQ, like Lt with bolt pistol, power weapon and maybe Strength or something, you&#39;re much better off with more CSM models in the troops department.
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  6. #5
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    Drop the Spiky Bits. In such a low point game, they&#39;re more of a hinderance then a help. I&#39;d say drop the Obliterator, and grab Havocs with Missile Launchers. They&#39;re not quite as versatile, but they hit just as hard. I also thnk you may want to invenst in a cheap Lieutenant.
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  7. #6
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    I would most definetly drop your warsmith and the oblit. In small games numbers count for a lot. The troop squads you have now, one or two plasma cannon hits and they are gone. Take multiple smaller squads. Size of like 6 or 7. This worked really well with my 40k in 40 min. force of Crimson fists.
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  8. #7
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    Thanks alot,
    so you think i should drop the expemsive warsmith for a cheaper HQ, and in return add more troops.
    But with oiron Warriers im not sure if the a Warsmith has to be a HQ.
    Relply.

    Mark

  9. #8
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    How does this sound everyone,

    HQ-
    Lutenant-
    Power weapon

    55p

    Troop1-
    Squad of 7 troops all with close combat weapons
    1 plasma gun
    1 sargent with power fist
    sargent skill furious charge

    146p

    Troop2-
    Squad of 7 troops all with close combat weapons
    1 melta gyn
    1 sargent with power fist
    sargent skill furious charge

    150p

    Heavy-
    Squad of 5 havics
    2 missile launchers
    2 lasconnons
    1 sargent with power weapon

    149p

    i may of made a couple of mistakes but you get the ides
    What do you think?

    Mark

  10. #9
    Son of LO BorninDarkness's Avatar
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    Lt should have bolt pistol, otherwise good.

    Veteran skills aren&#39;t given to squad leaders only, you must buy it for the entire squad, which brings you at 136 points for each troops squad (without veteran skill).

    The havocs are 203 points, I don&#39;t know where you got your number.
    Ze titles yez...
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    <SilverMane> HEIL BID!
    <Adrian-> BiD is Omnipotent; All Knowing, All Powerful!
    <Scary_Troopers> I see you as an optimist, GT. : D

    But what of the midgets!?
    =]Front in favour of Moderation of the Harshest kind.[=


  11. #10
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    Thanks alot,
    i was thinking mabye this combanation would work

    HQ-
    Warsmith
    power weapon
    boter
    demonic strength
    demonic mutation
    servo arm
    furious charge
    132p

    Elite-
    2 oblitorators.
    140p

    Troop1-
    7chaos marines 1 with a plasma gun
    111p

    Troop2-
    7 chaos marines 1 with melta gun
    115p


    total-
    498p

    pretty mado
    Mark

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