Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Ok i am a returning player to 40k. I am in need of a new army. in the past i have played:
Imperial Guard (back when armor on the table scared your opponent) - Sold off these
Space Marines (i have some models still)
Chaos Space Marines (Khorne & Nurgle) (i have some models still)
Orks (i have some models still)
I currently do not have a 40k army and i am going to collect and paint a new force up (or maybe bolster a few old models i have).
With the onset of the new rule set, i am looking for an army and suggestions from the forums here. I also have not played the latest revision rule set as well.
What i do like about a 40k force is being able to have both a good close combat units and good shooting forces. I do like making one army list and playing from that list no matter who my opponent is. I like playing balanced armies, i am not a fan of the one trick pony.
so what are your suggestions??
Its all personal preference, the current edition that you say you havent played yet is quite different from the 3rd edition that went before, so you may wanna hang on and give the rules a thorough read. Having said that i think that as you like balanced armies you could choose any army and make it balanced, therefore if i was you i would go for the army that catches your attention the most, either by the models or maybe a book or story that inspires an idea.
One thing i would say is dont rush into it, i have wasted lots of time and money jumping into a new army and losing interest.
thats my two cents anyways
well If you want an all around balance then space marines would be my pick.
but i would at least consider Dark Eldar. their basic foot soldier is pretty good and can be kitted out to take on almost any battle field role (long and close range anti tank, close combat, character hunter, etc)
most armys are based on troops in Raiders and Web Way Portals. so your list will stay fairly consistent
we may even get a new codex in a few months :party2:
"Thank him who puts me loath to this revenge on you who wrong me not for him who wrongd"
Guard, marines, Chaos and orks. You've got all the big names there but Eldar. And in all honesty, that might be were you want to go. Obviously you should read through the rules first, read a bunch of codices, do a bit of proxy stuff, then realise that Eldar are the best force. Fast, tactical and interesting, they aren't as popular and boring as marines, but liked enough that they get an updated codex slightly more often than their dark brethren. Good luck :happy:
Originally Posted by LegendxSval FoundationOriginally Posted by wakopanda
Space Marines are the epitome of balance. They do everything pretty well, but not necessarily anything great. It's their inherent resilience (best basic statline throughout the entire army), therefore, that makes them competitive. They also have enough options to allow you to specialize a bit -- you can make them a bit faster, or bit shootier, or a bit nastier in close combat -- totally up to you.
Eldar aren't balanced at all. They just have the ultimate trumps for every aspect of gameplay. If you want speed, they can be made faster than anyone. If you want assault potency, you can create a list that will rip through everything and everyone. And, of course, they can outshoot nearly every other army in the game if so desired. The difficulty with Eldar is deciding what mix of trumps to employ. One-trick pony, or an attempt at a relatively even mix of trump cards, that's the kind of decision you'll have to make.
Orks are interesting in that they're not balanced, either, but thanks to the new codex, allow you to dominate the close combat, mobility, or shooting game in a way that no other army can. They're probably the toughest, most potent force in the game right now. The price, nowever, is: you have to get a horde to make it work. If you max out on too many upgrades and/or too many expensive models, the army becomes surprisingly fragile. So long as you pack a lot of Ork infantry models into the list, you'll be fine. But it's Horde or nothing with these guys.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014