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Here is my Space Wolves 13th Company list. I've had it for some time but have rarely used it (I like to make and paint guys a lot, plus I'm rich, plus I play Harlequins a lot more, Support the Cause!. I've only played with friends in dark, gloomy basements with the Space Wolves, but my basement record is 4 and 1. Anyway I'm looking to get any kind of comments here, if you want to flame me, be my guest. Compliments? Thats fine too. Just posting nothing much in particular, merely babbling on about Monty Python? That is also fine. Any posts are appreciated, and if you're reading this and are interested in seeing a Harlequin section in the Armies section pop up go to general discussion and post post post! Or the Eldar armies section, thats fine too. Anyway, check out this 2000 point Space Wolves 13th Company army...
HQ1: Wolf Lord Marinello. Master-crafed bolt pistol, master-crafted power weapon, runic armour, and Belt of Russ. 166 points.
HQ2: Rune Priest Hlagil Thundermaul. Master-crafted plasma pistol, master-crafted frost axe, runic armour. 165 points.
HQ3: Wolf Priest Reveck Greythorn. Bolt pistol, master-crafted power weapon, runic armour, healing potions and balms, and Iron Wolf Amulet. 155 points.
Elites1: 10 Wulfen. 240 points.
Elites2: Squad Wrath of Fenris. 1 Storm Claw Pack Leader with the Mark of the Wulfen, 2 Storm Claws with plasma pistols, 1 Storm Claw with powerfist, 5 regular Storm Claws.
Troops1: Squad Storm of Peaks. 1 Wolf Guard Pack Leader with powerfist and bolt pistol, 1 Grey Slayer with Wolf Totem, 1 Grey Slayer with flamer, 1 Grey Slayer with meltagun, 4 regular Grey Slayers. 241 points.
Troops2: Squad Wolves' Pounce. 1 Wolf Guard Pack Leader, 1 Grey Slayer with plasma gun, 1 Grey Slayer with meltagun, 5 regular Grey Slayers. 208 points.
Fast Attack1: 10 Fenrisian Wolves. 100 points.
Fast Attack2: Squad Boom of Thunder.1 Biker Pack Leader with powerfist, 1 Biker with with plasma gun, 1 regular Biker. 143 points.
Heavy Support1: Squad Serpent Strike. Long Fang Pack Leader, 1 Long Fang with Lascannon, 1 Long Fang with Lascannon, 1 Long Fang with Plasma Cannon. 195 points.
Heavy Support2: Rains of Russ. Long Fang Pack Leader, 1 Long Fang with Heavy Bolter, 1 Long Fang with Heavy Bolter, 1 Long Fang with Heavy Bolter. 135 points.
Total Points: 2002
Tis' a nice, well rounded army. Any criticism or any response for that matter is appreciated, thank you for reading. Has been editted to give squads named. Non-human squads do not have names, for obvious reasons.
ill never understand people who master-craft their bolt pistols, *****???
hes hitting on 2's and youre paying an extra 15pts, just in case he misses with the game changing, army destroying weapon, he gets to re-roll it, wow!!
also, youve given all your hq's runic armour, assuming your gonna put them with squads(youd be silly not to) then the 2+ saves arent gonna help them because of the mixed armour rule.
other than that the army is ok, although id get some more wulfen
"At the end I will be there. For the final battle. For the Wolftime." Last words of Leman Russ
Well the Wolf Priest, yes, he goes with the Wulfen. Errr derr. The Rune Priest, he will go with the Storm Claws, and they will teleport around the map, having some fun. However, the Wolf Lord, will not. The Wolf Lord will remain independant, and he will move up using cover and destroy all who oppose him. Plus, I'm prolly gunna take 2-4 Fenrisian Wolves and put them in with him, that way he has a better chance of getting into combat. I put the runic armor in for the times that the Wolf Lord or Rune Priest wishes to go on their own. In many different styles of missions a squad has to be used to capture ground or an objective. Under these circumstances the runic armor would come in handy. I could A.Send the squad against an enemy squad that might be defending one way into or to an objective and have the Rune Priest or Wolf Lord go to capture the objective or B.Do the same, except the HQ hinders enemy squad (which runic armor will greatly benefit, along with master-crafted power weapon). As for the master-crafted bolt pistol, i stayed up rather late coming up with upgrades, and I will move the master-crafted title around to more effective areas. Wulfen. 10 Wulfen is sufficient and/or desired in most situations when you have Fenrisian Wolves and a Storm Claw squad that along with the Rune Priest can teleport anywhere they wish.
I've also editted the list to give the squad names...along with HQs. The Wolf Lord is named after me.
REPLY! Space Wolves 13th Company is the greatest branch of SM evah!
alright then. ill reply. as far as i know, you cant have two master-crafted weapons on one character. and you only have two troops choices in a 2000pt army, which seems a bit unfluffy to me, but then i dont know the army so i cant say whether it is or not. if it was IG, people would be screaming at you.
Sorry, I'm new here, what's "IG"?
IG = Imperial Guard.
The fire's going out...pass me another heretic.
Im an IG player, im not screaming?
Seems ok to me, you only ned 2 troop choices,, why would i scream? i only take 2 troops to???
PROUD TO BE IN THE BRITISH ARMY.
~~ Surrender and serve me in life, or die and slave for me in death~~
You can have multiple master crafted weapons. But, I'm gunna take away the master-crafted on the bolt pistols, as someone pointed out to me it was unnecessary. Haven't gotten around to to that, but does anybody have any criticism?
Um..... I just realised, your army (like any sppace wolves army) can't have 3 HQ choices until it is 2250 Pts, bad luck dude. Personally I'd get rid of the Wolf Priest.