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  1. #1
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    hq=
    captain/power sword/boltgun
    standard bearer
    medic
    meltagun

    elites=
    6 ratling snipers

    troops=
    lieutenant/power sword/laspistol
    9men 1sergant/grenade launcher/plasmagun/flamer/commlink
    9men 1sergant/grenade launcher/plasmagun/flamer/commlink
    9men 1sergant/grenade launcher/plasmagun/flamer/commlink
    9men 1sergant/grenade launcher/plasmagun/flamer/commlink
    9men 1sergant/grenade launcher/plasmagun/flamer/commlink

    lieutenant/power sword/laspistol
    9men 1sergant/grenade launcher/plasmagun/flamer/commlink
    9men 1sergant/grenade launcher/plasmagun/flamer/commlink

    fastattack=
    hellhound/extraarmour/infernocannon/hull heavybolter
    7roughriders/huntinglances/laspistol

    heavysupport=
    3lemanruss/battlecannon/hulllascannon/side heavybolters
    2basilisks/earthshakercannon

    I have kept it nice and simple. :a


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  3. #2
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    5 tanks??? damn!

    i play as space wolves and id be pretty worried by all that ap2 and ap3 ordanance.

    i couldnt rely on my scouts to bring them all down.

    like the list tho, its very scary.
    "At the end I will be there. For the final battle. For the Wolftime." Last words of Leman Russ

  4. #3
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    cheers :a

  5. #4
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    9men 1sergant/grenade launcher/plasmagun/flamer/commlink
    all three special weapons in one squad?? cant do that....

    heavysupport=
    3lemanruss/battlecannon/hulllascannon/side heavybolters
    2basilisks/earthshakercannon
    five heavy support...... i wish but unfortunately you cant do that either.

  6. #5
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    in a detachment you can only field 3 heavy support (not five) and only ONE special weapon may be chosen per squad. apart from HQ sqauds and special weapons teams- but not normal infantry squads!
    "Everything you have been told is a lie" (Including that....)

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