1500 Pt Iron Warrior List - Warhammer 40K Fantasy
 

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  1. #1
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    Iron Warrior Lieutenant 123 pts
    Power Fist/Combi-Bolter
    Bionics
    Daemonic Strength
    Servo Arm


    Iron Warrior Obliterator 70 pts

    Iron Warriors Squad 178 pts
    Iron Warriors Marines
    Bolter/Close Combat Weapon x6
    Plasma Gun
    Lascannon

    Iron Warrior Aspiring Champion
    Bolter/Close Combat Weapon
    Bionics


    Iron Warriors Squad 193 pts
    Iron Warriors Marines
    Bolter/Close Combat Weapon x6
    Melta-gun
    Lascannon

    Iron Warriors Aspiring Champion
    Bolter/Power Fist
    Bionics


    Iron Warriors Squad 193 pts
    Iron Warriors Marines
    Bolter/Close Combat Weapon x6
    Plasma Gun
    Lascannon

    Iron Warrior Aspiring Champion
    Bolter/ Power Fist
    Bionics


    Iron Warriors Squad 178 pts
    Iron Warriors Marines
    Bolter/Close Combat Weapon x6
    Melta-gun
    Lascannon

    Iron Warriors Aspiring Champion
    Bolter/Close Combat Weapon
    Bionics


    Iron Warriors Squad 176 pts
    Iron Warriors Marines
    Bolter/Close Combat Weapon x6
    Plasma Gun
    Heavy Bolter

    Iron Warriors Aspiring Champion
    Combi-Bolter/Close Combat Weapon
    Bionics


    Iron Warriors Squad 191 pts
    Iron Warriors Marines
    Bolter/Close Combat Weapon x6
    Melta Gun
    Heavy Bolter

    Iron Warriors Aspiring Champion
    Combi-Bolter/Power Fist
    Bionics


    Iron Warrior Dreadnaught 160 pts
    Twin Lascannon
    Missile Launcher
    Havoc Launcher



    Tell me what you think.

    "Pain is the wine of communion among heros"
    Teachings of Rhetoricus

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  3. #2
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    I would suggest more tanks and obliterators, since this is a Iron Warriors army. I think you should use at least one defiler, keep the dreadnought, use at least 3 obliterators, and use a basilisk and/or vindicator. Try to use four heavy support choices since that is the point of Iron Warriors, and obliterators are very good so you might as well take advantage of being able to use extra of them (I use four, I would probably use more but I find them difficult to build and expensive). The tanks I use in my army are a defiler, dreadnought, basilisk, and vindicator. A lot of people prefer to use two defilers though. Also, if you are fielding a basilisk or defiler they are best used firing indirectly (especially if your using the new rules, they tend to make indirect fire easier for me) in most situations.
    <a href="http://www.liquidgeneration.com" target="_blank"><img src="http://www.liquidgeneration.com/quiz...hief.jpg" border="0"></a>

  4. #3
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    Iron Warrior Lieutenant 123 pts
    Power Fist/Combi-Bolter
    Bionics
    Daemonic Strength
    Servo Arm


    No point in taking Servo-Arm I feel, you only have one vehicle, and repairing it is unlikely and paying 30 points for an extra attack, even if it is a powerfist attack seems too much.

    I would be more inclined to kit out the Lieutenant like this:
    Chaos Lieutenant
    Daemonic Strength and Power Sword (or just a Lightning Claw without strength, works out pretty much the same chance of wounding but Lightning Claw has better chance on T3 and T4 models)
    Bionics (not even necessary)
    Kai Gun

    It comes out cheaper than the current setup, and is more effective in an Iron Warriors context.

    Iron Warrior Aspiring Champion
    Bolter/Close Combat Weapon
    Bionics


    Not a very good idea. Just wasting point here, Bionics isn't going to do anything and there is no point in having an Aspiring Champion just so you can have Bionics. Either make him just a regular marine, or outfit him with a Power Fist like you have in other squads.

    Iron Warriors Aspiring Champion
    Bolter/Power Fist
    Bionics


    You want to equip him with a Bolt Pistol, not a Bolter so you get another attack with the Power Fist. Same goes for those Aspiring Champions you have given a Bolter and Close Combat Weapon, make it a Bolt Pistol.

    Melta-gun
    Lascannon


    These squads are going to be standing still, equip them all with a Plasma Gun so they can shoot up to 24". Even if you move, the Plasma Gun will still allow you a shot up to 12". Melta Gun is not effective since you are going to want to keep the enemy at arms reach. Same with the squad armed with the Heavy Bolter, change that to a Plasma Gun as well.


    Overall you will have some definitely trouble on horde killing power, two Heavy Bolters are going to kill a few Gaunts/Orks every turn, but not enough. The Bolters will go some way to helping, but they are not to be relied upon. If and when the enemy gets into Close Combat you are going to have some serious problems repelling them. This will lead to a Close Combat screen going up and stopping your units behind shooting at units behind this combat, allowing more enemy units to get into hand to hand.

    As Zero said, Iron Warriors main strength is the amount of Heavy Support they can field, I suggest you take advantage of this and look into a tank of some kind, a squad or two of Havocs and perhaps some more Obliterators.

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