Khorne Vs Ground Pounding Orcs - Warhammer 40K Fantasy
 

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    Well the topic is self explanitory. what units would you suggest i use?
    I have 4 full squads of berzerkers, bikes, bloodletters, dreads, some hounds, and a defiler.


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    Senior Member Mrmeeperthe2nd's Avatar
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    This is going to be an intersting battle, use the defiler and a dread, and load up on bloodletters and zerkers
    You know what they say, if you dont like the weather in houston...go back to where you came from

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    Make sure your Dreadnaught and your Defiler have Heavy Flamers, nothing kills Orcs faster.

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    Senior Member Absoluthor's Avatar
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    I'd maximise on high strenght upgrades and wargear for the berzerker squads and their champions. The defiler is a good idea, and a dreadnought with plasmacannon(or must WE dreads have 2 CC weapons?). Unless it's one of those shooty ork armies(those are nasty&#33 don't use any transports, use big squads instead and wait for him, making sure you get the assault move.
    Ave Dominus Nox!

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    World Eater Dreadnaughts can still take a primary/main weapon if they choose. Don't worry about taking Khornate Chainaxes on your Beserkers since they will make absolutely no difference.

    On any Aspiring Champions you take make sure you equip them with a Lightning Claw or Daemonic Strength with a Power Weapon. A single Lightning Claw will give you a better chance to wound, but the Strength/Power Weapon combo will give you an extra attack.

    You definitely do not need Powerfists in your squads against Orks due to their lack of high toughness models. And if you get tied up with an Ork Dreadnaught or some Killer Kans, you should be slapped .

    If you can always get the charge on the Orks you will be fine as this will allow you to strike first, reducing the number of attacks coming back at you. Whatever you do, do NOT let Orks charge you, they WILL pass their Waaaargh! test and suddenly you will have alot of Initiative 4 attacks heading your way that limit the effectiveness of your Power Armour.

    Also remember that it will most definitely be worth it to offload your Bolt Pistols before you charge, even though you will lose that extra attack, you will more than make up for it with the extra kills you will make through shooting (hitting on a 3+ instead of 4+ and denying the Orks their armour save).

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