Dark Angels (balanced) - Warhammer 40K Fantasy

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  1. #1
    Junior Member
    Join Date
    Jul 2004
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    Hi All

    Please take a moment to review/rate my Space Marine Dark Angels army list and suggest any changes or improvements that you believe are worthwhile.

    1 x Interrogator-Chaplain* (116 pts)
    Blades Of Reason, Jump Pack, Frag Grenades

    7 x Assault Marines* (175 pts)
    7 Bolt Pistols/Close Combat Weapons

    1 x Dreadnought (125 pts)
    Twin-Linked Autocannon, Heavy Flamer, Close Combat Weapon, Extra Armour

    5 x Terminaters# (245 pts)
    Sergeant With Storm B/Power Weapon, 3 Storm B/Power Fist, 1 Heavy F/Power Fist

    6 x Tactical Marines (105 pts)
    5 Bolters, 1 Plasma Cannon

    6 x Tactical Marines (105 pts)
    5 Bolters, 1 Plasma Cannon

    10 x Tactical Marines^ (176 pts)
    Veteran Sergeant With Bolt Pistol/Close Combat Weapon, 8 Boltguns, 1 Flamer, Squad Stubborn

    1 x Rhino^ (58 pts)
    Extra Armour, Smoke Launchers

    3 x Ravenwing Bikers (130 pts)
    2 Close Combat Weapons, 1 Meltagun

    6 x Devastator Marines (170 pts)
    4 Missile Launchers, 2 Bolters

    1 x Whirlwind (95 pts)
    Extra Armour, Hunter-Killer Missile

    Total Models = 47 models

    Total Points = 1500 points

    Additional Notes & Comments

    * The Interrogator-Chaplain and Assault Marines form a single squad.

    ^ These Tactical Marines begin aboard the Rhino.

    # Terminaters Deepstrike

    Thanks In Advance!

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  3. #2
    Senior Member HyperX's Avatar
    Join Date
    Dec 2003
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    35 (x1)

    Looks like a nice list but i looks like, your splitting your army in 2... Fast attack with footsloggers... usualy its good to try and aim for one. In other words... just fast attack or just foot slogging because if your fast group gets into close combat in the second turn... they have to survive until the rest of your army moves up....

    So to sumerise what i said.... i would drop the jump packs and the 7 assault marines. All of them... instead give your chaplain a bike... T5 3+/4+ 2W is not to be lauged at and group him with your ravenwing bikes...

    With the extra points that 7 jump pack marines will free up, bring one of your other tactical squads to 10 and one to 7 and give them both rhinos.

    Other than that, its a solid list.

    I had this long signature made up, but I didnt like it...

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