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I'm starting to get a bit frustrated with the way 40k has been developing. As editions are updated, codex creep becomes a real problem (much more so than Fantasy) and shiny new stuff to please the masses is starting to make several special rules redundant.
For example, we have Force Weapons. Once a force (sorry) to be reckoned with, most special characters, HQ's and so forth have variants of the Eternal Warrior rule to make them immune to instant death. Not to mention Synapse! Okay, I get it, this character/monster is 'special'. But are they all so bloody special? Consequently, Force Weapons are now useless.
I can think of others. Pinning. Sniper Rifles used to be the ace in the sleeve, shoot down that unit and pin them. But now almost every army has some way of dealing with morale tests meaning that almost nothing runs away or gets pinned anymore.
It's annoying. The whole game is repeatedly being simplified and streamlined but the cost of this is a huge loss of variety as more and more armies have more advantages and less disadvantages. I think it takes away a lot of the character of the game, it's a real shame.
Have you found any special rules which are now becoming almost redundant?
I've just started 40k again after a LONG break, and although I havn't played the new edition yet, you've pretty much summed up exactly what I've been worrying about.
I don't want the game simplified for two reasons:
1) I always thought 40k was too simple compared to Fantasy anyway, even before the dumbing down
2) I liked to use interesting and different tactics, and if these dissapear then I'm forced to play in the same fashion as the 12 year old muppets.
But, since I havn't played it yet I'll hold my judgement. Worst comes to worst I'll just play the older version.
A Promise to a dead man means nothing.
that is a very great point. The only I have that you havent mentioned is the fact that there is a sense of smugness with fielding these uber cool "ghazgullsz" The only special unit i have ever put in is knight-commander pask. I just think it detracts from my real pull in the game, which is custom armies and cool fluff.
If Slaanesh is the god of the Perverse, why does Nurgle have all the filth?