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Ok, here's my thousand sons army list - i used to play with the same list, but seeing as i have just acquired some more...interesting models...so i've changed the list. It seems to be fairly stable, but - opinions???
Enslavers rules from GW online
6 extra Enslavement dice(3 on each)
9 Thousand sons with bolters, aspiring champion with power weapon, daemonic strength, gift of chaos, in rhino with extra armour
9 Thousand sons with bolters, aspiring champion with Bolt of Change, four thralls, power weapon
8 Horrors with daemon fire, two upgraded to flamers
Dreadnought with twin linked lascannon, extra armour
So what do you think? Enslavers should scare opponents, huh?
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