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chaplain in rhino(death mask,terminator honours)
force commander(power sword,storm bolter,artificer armour)
terminator assault squad(2 thunder hammers and storm shields,2 lightning claws)
'furioso' dreadnought(smoke launchers,extra armour)
10 man tactical squad in rhino
5 man tactical squad in razorback(twin-linked heavy bolters)
10 man tactical squad
6 man assault squad (veteran sargeant and 2 plasma pistols)
'Baal' class predator with heavy flamers
this has got to be my best army to date,
storms the table, enemy has 1 or 2 turns of shooting then assault.
chaplain is the best unit in my army, has killed 2 demon princes in close combat( not in same battle) one killed in first turn of combat!
now what i need is more rhinos and assault squads and its perfect
storm the table?
you only have 4 units which can move 12" a turn,
and the odds are you'll only be moving 3 of them 12" a turn (otherwise switch the razorback)
i like it : D
if you plan to expand to a 2000pt list, consider a landraider for those termies to ride in
and like you said, more rhinos and assult squads! (the two things that make a BA army what it is : D)
blood angels have the black rage rule making them move an extra d6" towards closest enemy(if I roll a 1 which i always do) but this doesnt effect their normal move, but does effect shooting as normal
also rhinos and razorbacks have super charged engines and move an extra d6" and blood angels can disembark even if you moved further than 12"
so if I'm playing on a 4 foot table starting up to 1 foot in usually in combat by turn 2 at latest
can u super charge a land raider?
(that'd be pretty cool )
what happens if their in a vehicle and they get the black rage?
super charged land raiders would be nice but you cant
i'm not sure but i think if the squad in a rhino does black rage they get out and run
but the rhinos always get black rage but not the squad inside. ill find out when it happens
i painted a rhino and an assault squad last night. my army is looking more like a blood angels army all the time