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I've been on a streak of bad luck with dice rolls for a few games now and I'd like to share my thoughts on the topic and how to cope without regret:
1) Everyone goes through this from time to time: You are not alone. Don't feel as though lady luck is abandoning only you. Watch your opponent, they will have bad rolls too.
2) Don't Whine!: Look, if you think that the dice Gods are against you, don't have a melt down or whine about it. Your opponent is there to have fun too! How would you feel if you had a bit of a snit or worse, you threw your dice and won the game in the end anyway?
3) Perception is reality: Sometimes your luck isn't that bad but you dwell on a few untimely rolls. At this point you perceive that you are rolling badly even if you really aren't. Don't dwell on a bad roll, concentrate on the good ones.
4) Failure is a self-fulfilling prophecy: If you believe you will roll bad, you probably will. Even if you are on a genuine bad streak, believe you will roll good and a lot of time you will.
5) Roll with style: If you aren't rolling well by dropping the dice, find a big piece of terrain and roll up against it or roll on a different surface if you can. I know this is just mental, but sometime the results will surprise you.
6) Don't get flustered: So your 5 terminators just got hit by 5 Bolters and you roll three ones on your armour saves. Don't get mad. If you get bent out of shape, your ability to strategize your recovery plan goes out the window.
7) Own more than one Dice cubes: If one set of dice isn't working for you, change dice. Just don't throw your dice away; you'll find when your main dice are failing, those other dice may not.
8 ) Check your averages: Sometime, the odds are against you anyway. So if you roll bad, maybe it's because you didn't have a good chance of success anyway. Keep this in perspective.
That's all I can think of. Maybe you can add to the list. The biggest thing with this topic is getting mad about poor luck will not only bring you down, but your opponent as well. Have fun and maybe have a laugh at bad rolls for a change.
Last edited by andrewbeater; October 28th, 2010 at 19:12. Reason: Icons are being inserted for no reason..
As any poker player can tell you, sometimes you get screwed by luck. You'll often be put in position where you only have one logical choice that will clearly win you the game, and then only roll 1's. It happens. Don't like it? Play chess. ^_^
"Any job worth doing, is worth doing with a powerklaw."
I design my lists based around the idea that I'm going to roll worse than average, since I feel I tend to. Of course I have good days and bad days as well. It just kinda sucks at tournament when you can't seem to roll in any of your games.... Fortunately that's only happened to me once, and I still managed to win one of three games with my luck going completely against me.
For the most part though, I do believe that you make your own luck. Think of it this way, the players that you feel are lucky and win often, probably win because they are better at the game. A good player will capitalize on their good rolls and on their opponents bad rolls, as well as minimize the damage caused by their bad rolls and their opponents good rolls.
Luck also has a way of balancing out within a game. Maybe you just had a subpar roll, but you'll probably get an excellent roll later on, or your opponent will have one that's also awful. I recently had a game where Yriel assaulted a monstrous creature that he should have skewered no problem, and inflicted no wounds. But then he made 4 out of 4 invulnerable saves against attacks that would have instakilled him, and if the creature wasn't gonna die, I know for a fact I needed to at least tie it up, so it ended up working out in the end.
The enemy's gate is down
Since I am a Chaos player (both Daemons and CSM), whenever the dice hate me, my opponent will say something like "That's Chaos for you" or "The Chaos Gods are possessing your dice". I wrote this post because I found myself breaking some of the rules I posted and then not feeling good about it. I mean, everyone who plays goes through a rough patch of rolling, I just happen to be on a 4 game streak. However, looking back at those four games, I have won two and lost two. The two games I lost, both were partner games where I still had a good showing. Like some of the good posts above, you have to allow to roll lousy as part of your game or conversely, allow for your opponent to roll good. I have a fight where I had a Daemon Prince, my Chaos Lord (on Juggernaught) and 8 Khorne Berserkers light into a small group of 5 scouts and a character with an Iron Halo (4+ invulnerable). Easy right? After all I was on the charge. His big guy lost one wound and then, from that point on shrugged off over 14 hit by making his invulnerable saves each time and I rolled lousy for everything; to hit, to wound and to save. His scouts even made save after save that wasn't a power weapon. In the end, it was his character against my Prince and Lord and he won after about 4 rounds of combat. He rolled really good and I really poor. We had a good laugh.
9) twin-link all your guns
If Slaanesh is the god of the Perverse, why does Nurgle have all the filth?
I remember getting into an assault with three gaunts with my three terminators; I got wiped without making a single kill. I was four-for-four on failed terminator saves during a kill team. Twice in a row I failed dozer blade rolls at the start of a game trying to move out of difficult terrain I started in. I've failed night-fighting range with a hellhound, and once in a tournament I spent five rounds shooting my entire army at a single dreadnought and not doing a single thing. I remember playing armored company versus armored company; I optmized the crap out of my list, taking nothing but vanquisher cannons, while my opponent was using his un-optimized list that still had a few regular battle cannons in it, and a few vehicles that only had AV 12. I even outnumbered him in tanks and had a soul-grinder ally to boot. Let's just say the results were so traumatizing that I can't bring myself to play another armor-versus-armor game again.
And there was the one time I rolled nine 1's on eleven dice. I've been trying to crunch the numbers on that last one, and I think the odds of a roll that bad are safely in the TENS-OF-MILLIONS! Had I rolled two more ones and calculated the odds, I would have gone mad and tried to work out a diceless version of 40k.
I know that people say 'bad dice rolls happen,' but you know it's uncanny when people actually suggest you start being superstitious and wierd with you dice, or even using weighted dice, just to make a fair game.
EDIT: Checked my math again, and it turns out the odds of rolling nine ones on nine dice less than one in ten-million. I'm no statistics buff, so I can't figure out how to work out the numbers with two 'wildcard' dice thrown into the mix, but I know the odds of nine ones happening in eleven rolls are better than one in ten-million.
Last edited by Axle_Gear; October 29th, 2010 at 20:41.
I figured it out for you! The odds of rolling at least 9 1s is 9.922903 x 10^-8. The odds of rolling 9 1s and having the last 2 dice be any result but 1 is 6.890904 x 10^-8.
So that gives us 0.00000009922903 and 0.00000006890904 so you are pretty close with your 1 in ten million guess. Ouch. I'd probably cry.
The enemy's gate is down
Back on topic a little: the real bummer of my statistically bizarre rolling is that I really want to play an elite army, but I can only work towards anything close to average when playing hordes. I practically started IG just because it was the only army that gave me enough guns to stand a reasonable chance at hitting something, and I don't even want to start on my days playing Dark Eldar with the old codex.
I managed to fail 90% of my WBB rolls on the Necron Lord I was using for an especially long streak (we played on the weekends, so it's not like it was an absurd amount of games; but when this happens for a couple months, you start going a little batty). Solution? Replace said Necron Lord with one that always seemed to get back up at least once (which is all I ever wanted) from being smashed in the face by something ungodly. Call it superstition, but in a game predicated on so much chance players do such odd things.
But really what it boils down to is this is indeed a game that is predicated on no small measure of chance. Sure you can build an amazing army list, sure you can make all the right choices, sure you can have the best contingency plans for when something goes awry; but really in the end you're at the mercy of the dice. It's what makes the game variable and fun, and when you learn to accept that, the game is really more enjoyable.
As a side note, I totally always ran my Chaos Daemons army without the wargear (it's been a year, the name eludes me) to make surrounding Deep Strikes instant successes; I had a deep belief that it was the way of Chaos to chance everything completely, Deep Striking Daemons in horribly pass/fail environments and usually succeeding. It drove my friends who played against me insane.