Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Here are the Trial rules for my new army (pictures are in the Conversion forum)
Army Special Rules
â€śAnd they shall know much fearâ€¦â€?
All Lesser Catachan Barking Toads are Leadership 5. This represents the fearful and paranoid nature of the Toad. (Tests are always passed on a double 1 however). Should a morale check be failed, the Toad unit will leap in a random direction (2D6- Scatter) instead of fleeing. If they land on impassable terrain or an enemy unit, they will explode. (See below).
â€śToad in the holeâ€¦â€?
All Toad units can Infiltrate if the mission allows it, provided that they set up within terrain. If the mission does not allow it, the Toads can Infiltrate anyway.
â€śDislike of loud bangsâ€¦â€?
Toads that roll a 1 to hit with a shooting attack will trigger their self defense mechanism, and will explode. (See below). This represents their fear of anything above a whisper in volume. Note that a D6 must be rolled before template attacks, though the attack will work before the Toad explodes should a 1 be rolled.
â€śBiology of the Lesser Toadâ€¦â€?
Toads, when they feel threatened or bored, are prone to explosion. When a Toad losses its last wound, roll a D6. On a 1-3, the Toad simply dies as usual, but on a 4+ it will explode in a cloud of deadly poison and entrails. Place the center of the large blast marker over the Toad. Anything under the template (including other Toads!, even partially, is hit by a strength 10, AP 2 explosion. This does not effect Monstrous Creatures or close topped vehicles, and never instant kills any models (takes one wound only). Note that Toads hit by Toad Poison will NOT explode, but will just die. This is to make sure the Toad army wonâ€™t die to a single lasgun, and that no one faces 10 Toads exploding in combat.
â€śSmall and unmistakable squishyâ€¦â€?
Toads are quite small and therefore difficult to hit. Against shooting attacks, all Toads have a 5+ invulnerable save (this does not work against template or blast marker weapons, but does work against exploding Toads, as they do have certain immunity). However in combat they receive no save whatsoever.
This is really dumb, you rapid fire one toad squad, and the entire army dies around it! It doesn't matter if they explode or not, you say that from every shooting hit a toad explodes, meaning that you get twenty bolter shots at you, you could end up with something like 13 explosions on average, i duno i didnt work it out.
The only difference between tattooed people and non-tattooed people is that tattooed people are awesome and can kick your ass.
"War does not determine who is right - only who is left."
I think it's cool,but he's right, give the toads some more immunity to their own exploding.
Live life Dangerously
<a href='http://www.newgrounds.com/portal/view/194529' target='_blank'>http://www.newgrounds.com/portal/view/194529</a>
I love it! They're right about the exploding,the toad army would only last one round with rules like that..but it's just friggin' hilarious.XD!!Toads, when they feel threatened or bored, are prone to explosion.
I think maybe a D6 roll of 4+ to avoid an explosion? Anyway... what are you using as models? :blink: Nice, "unique" idea thou......
Also, use the small blast template, rather than the large one...that should help some with the radius of other toads it will affect should one explode .
"Can you put that in a memo and title it '***** I already know!'"
Church: "Ok, so we're agreed? You first!"
Sarge: "Get on with it, Griff."
Griff: "I'd just like everyone to know: that I suck."
Griff: "And that I'm a girl..."
Church: "What else?"
Griff: "And I like ribbons in my hair, and I want to kiss all the boys."
Sarge: "This has to be the best surrender of all time."
Did you lot read the rules? They have a 5+ invulnerable against shooting AND their explosions. Plus they only explode on a 4+ (the same chance as not exploding on a 4+...!
The squads are very likley to be dispersed and so one exploding squad won't affect another that often. The large blast marker is perfect, as are the explosions themselves as although the squad will die easily, they have a nice chance of taking an enemy with them.
Go to the Conversion forum to see pictures of the ones i've already made.