Librarium Online Forums banner

Plasma Guns, Melta Guns...

999 views 4 replies 4 participants last post by  Rogue-Angel 
#1 ·
The updated rules say that after movement Rapid Fire weapons are allowed 2 shots up to 12. What means that a 10 member squad of SM means 20 shots. What means ~10 hits ~4wounds and ~2 unlucky saves. Thats how I created one of my squads... But in the future (when I will play games of up to 2,000pts) they will nead something extra. And what should be that extra?
 
#3 ·
Like squeaks, I don't quite get your point, but in general:

-For shooty squads, take plasma
-For close-combatty squads, take meltas*

*Flamers are also good, but only against badly-armoured armies.
 
#5 ·
Originally posted by Dr.Virus@Nov 6 2004, 09:50
Question: Should my squad have only Bolters.
If not, than what?
[snapback]245406[/snapback]​
Like said: shooty=plasma, assult=melta... plasma have longer range than meltaguns and shoot twice instead of once. But you can't assult when you shoot a plasmagun, while you can with a melta gun.
 
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top