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Old November 20th, 2004, 07:04   #1 (permalink)
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1000 Pts - Eldar Army

Unit Name ## WS BS St To Wo In At Ld Save Cost

Farseer (HQ) 1 5 5 3 4 3 5 1 10 4(I)+ 148
Independent Character; Psyker; Singing Spear
Spirit Stones A Farseer with Spirit Stones can use two [40]
different Powers every turn.
Fortune At the start of the Eldar turn, nominate one [20]
Eldar unit within 6". This unit may re-roll
armour saves, Invulnerable saves, and cover saves
until the start of the next Eldar turn.
Guide At the start of the Eldar turn, nominate one [30]
Eldar unit within 6". This unit may re-roll
missed shooting 'to hit' rolls until the start of
the next Eldar turn (Guess Range weapons can
re-roll the scatter dice).

Guardian Defender Squad (Troop 15 3 3 3 3 1 4 1 8 5+ 226
Shuriken Catapult
Grav Platform & Crew 2 3 3 3 3 1 4 1 8 5+ [50]
Move and fire; Shuriken Catapult (x2); Star
Cannon (x1)
Warlock 1 4 4 3 3 1 4 1/2 8 4(I)+ [56]
Witchblade (x2)
Enhance The Warlock's squad gain +1WS and +1I (Not shown [15]
on profile).

Guardian Defender Squad (Troop 16 3 3 3 3 1 4 1 8 5+ 234
Shuriken Catapult
Grav Platform & Crew 2 3 3 3 3 1 4 1 8 5+ [50]
Move and fire; Shuriken Catapult (x2); Star
Cannon (x1)
Warlock 1 4 4 3 3 1 4 1/2 8 4(I)+ [56]
Witchblade (x2)
Enhance The Warlock's squad gain +1WS and +1I (Not shown [15]
on profile).

Dark Reapers (Heavy Support) 5 4 4 3 3 1 5 1 9 4+ 185
Reaper Launcher

Wraithlord (Heavy Support) 1 4 4 5/10 8 3 4 2/3 10 3+ 120
Implacable Advance; Fearless; Flamer (x1);
Shuriken Catapult (x1); Star Cannon

Crew (Heavy Support) 2 3 3 3 3 1 4 1/2* 8 5+ 86
Counts as Artillery. Every 2 guardians have 1
Support Platform to use; Shuriken Pistol & CCW
(x2)
Support Weapons 1 No Stats: - [40]
May not move and fire; Vibro-Cannon
Warlock 1 4 4 3 3 1 4 1 8 4(I)+ [26]
Enhance The Warlock's squad gain +1WS and +1I (Not shown [15]
on profile).

Option Footnotes:
CC Weapon +1A if used with another CCW / pistol.
Flamer Template, S4, AP5, Assault 1.
Reaper Launcher 48"R, S5, AP3, Heavy 2.
Shuriken Catapult 12"R, S4, AP5, Assault 2.
Shuriken Pistol 12"R, S4, AP5, Pistol.
Singing Spear 12"R, Wounds on 2+, AP-, Assault 1. May be used
in close combat OR shooting, but not both in the
same turn. Against vehicles, has 3*St + D6 AP.
Star Cannon 36"R, S6, AP2, Heavy 3.
Vibro Cannon 36"R, S4, AP-, Heavy 1. Draw a line from the
cannon to the target if it hits- any unit the
line passes through suffers D6 hits (vehicles
suffer a single glancing hit). Causes Pinning
tests if a casualty is taken. If there is more
than 1 cannon in the battery, only 1 shot is
fired, but with +1S and -1 to Pinning tests for
each additional cannon.
Witchblade Wounds on 2+. 3 * St + D6 AP.


Total Army Cost: 999

Notes:
All units with a save of 4+ or worse are Fleet of Foot.

Models in Army: 48


Validation Results:
Roster satisfies all enforced validation rules

Roster created with Army Builder - Copyright © 1998-2001 by Lone Wolf Development, Inc.

this is my sit back and shoot the hell out of an attacking army Idea..
comments ?


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Old November 20th, 2004, 08:08   #2 (permalink)
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I like it, but the copyright nazis are gonne be screaming at you pretty soon to remove the point costs and such.
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Old November 20th, 2004, 12:28   #3 (permalink)
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Sure, its a good army..
First this post breaks posting rules and Mods are either going to lock this topic or modify your post.

Its very hard to read what you got because of all the copyrighted stuff that is there.


/cheers :hmm:
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Old November 20th, 2004, 20:50   #4 (permalink)
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Whups ok I am sorry folks.. feel free to remove this post.. I had better go read the posting faq..
again srry..
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Old November 20th, 2004, 22:29   #5 (permalink)
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Well, Spirit Stones on you're Farseer is kind of pointless, when you can buy another Farseer for the same cost.
The Warlocks in your Guardian squads appear to have 2 Witchblades each, they only need one and a CC weapon, that frees up space for your 2nd Farseers equipment.
I would scrap the Vibrocannon, because a single one wont do much. If you really want to keep it, then scrap the pointless Warlock.
I would give the Wraithlord a Bright Lance to add a bit of anti-tank firepower.

Other than those things, it looks fine.
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Old November 20th, 2004, 23:50   #6 (permalink)
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your army contains 1 wraithlord...wat kind of eldar player r u?
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Old November 21st, 2004, 00:48   #7 (permalink)
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Quote:
Originally posted by Desslok@Nov 20 2004, 13:50
Whups ok I am sorry folks.. feel free to remove this post.. I had better go read the posting faq..
again srry..
[snapback]253882[/snapback]
Instead of saying that, howabout you just edit your post and take it all out? :wacko:
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