13th Company Army List Ready For Review - Warhammer 40K Fantasy
 

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  1. #1
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    HQ

    Wolf Lord: Frost blade, Belt of Russ, bolt pistol- 120

    Rune Priest: Frost Blade, Bolt pistol, Mark of the wulfen, Wolf tail tailsman- 132

    Troops:

    1. Grey Slayers (10) 1 with Meltagun, 1 with plasma gun, Wolf Guard 275

    battle leader with bolt pistol, power fist, mark of the wulfen


    2. Grey Slayers (10) 1 with Meltagun, 1 with plasma gun, Wolf Guard 275

    battle leader with bolt pistol, power fist, mark of the wulfen


    Elites


    Storm Claws ( 1 power weapon, 1 power fist 238
    Battle leader with bolt pistol, power fist, mark of the wulfen,

    Fast Attack

    Storm Claw Bike Squad (5) 1 with power weapon 1 with meltagun, wolf guard leader
    with power fist and mark of the wulfen 245

    Heavy Support

    Long Fangs (5) 218

    2 lascannons
    2 missle launchers

    pts:1500

    The main theme of this army is that I expect vitrually every unit to get into close combat hence giving the mark of the wulfen to my squad leaders. As much as i like the wulfen i would only include them in a larger game due to the fact that i have to have the Wolf lord as an Hq choice. On a side note, who here thinks that the retinues rule should be suspended for the 13th company, or at least modefied? They have very few numbers as it is and i dont think that they would assign retinues for the dwindiling numbers of leaders that they have. Any suggestions would be great.


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  3. #2
    Senior Member dead monkeys cry's Avatar
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    why no wulfen?
    <span style='color:red'>-=Read the sigrules=-</span>

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    because they aren&#39;t worth it.

    nice and all 4 attacks, but no powerweapons.

    better to have a stormclaws with 2 powerweapons is the same price but much more efficient.

    same with grey hunters.

  5. #4
    Senior Member dead monkeys cry's Avatar
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    not worth it they rule and its only 3 attacks not 4 they are superior to grey slayers i usualy put a mark of wulfen on my lord so they become troops tho but they dont need power weapons s5 ws5 i5 its awsome also y no 2+ armour on ur hqs
    <span style='color:red'>-=Read the sigrules=-</span>

  6. #5
    Senior Member Mrmeeperthe2nd's Avatar
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    They are going to be with squads so the armor save wont matter, anyway if i put a 2+ save on it, ill lose a troop for each one i use, i need all the troops i can get
    You know what they say, if you dont like the weather in houston...go back to where you came from

  7. #6
    Member Akumakaji's Avatar
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    Also you couldnĀ“t use the special stealth move rule bevor the game if you use terminator armour for the leaders.

  8. #7
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    ummm, no terminator armor, but you dropped the points for a belt of russ?

  9. #8
    Senior Member logan grimmnar's Avatar
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    erm u cant have grey slayers if your lord has mark of the wulfen

  10. #9
    Senior Member Mrmeeperthe2nd's Avatar
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    yes so he could use the free 6 inch movement
    You know what they say, if you dont like the weather in houston...go back to where you came from

  11. #10
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    I like your list, I will start by killing your Devastor squad since you don&#39;t have any extra guys to soak up wounds. Then as the bulk of your army footslogs toward me, I will target your Stormclaws and Bikes since they have better mobility; but, are also not many in number. And finally, I will drive circles around your last two squads (not enough to gain table quarters by the way) as I blast away at them or flank charge.

    No seriously, if your opponent does not allow you to get into close quarters - Saim-Hann Eldar, Tau, Dar Eldar, Necron, shooty Marines - or bogs you down - Imp Gaurd, Marines with mobs of guys, you will be in serious trouble. Hey but if you run into Tyranids, Orks, or less strategic players you should be alright.

    Suggestions, make the army a little bit more balanced by adding some guys that can soak up wounds, and drop the "Uber" gear on some of the big guus. I would try to get 10 stormclaws, at least 7-8 Devastors (its your only HS), and maybe drop the bikes in favour of another troop choices or two or if you can swing it, take two small bike squads so your opponent has split his shooting.

    Good luck, and have fun.

    PS If you like your original army list go with it, just be aware that it will limit some of your stratagies, so be careful during setup, and don&#39;t fall into your opponents game.

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