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Thread: Chaos 1500pts.

  1. #1
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    This list is for Word Bearers but, it has no deamons. It's soley for the purpose of equiping my lord with an Accursed Crozius, for the 4+ Inv. This is an attempt to be prepared for just about anything. I know I'm really missing Fast Attack but, I really don't own any. I could pick something up, I'm open to sugestions.

    HQ
    Chaos Lord- 181 pts
    Deamagogue, Demonic Essence, Demonic Strength,
    Accursed Crozius, Bolt pistol, Furious Charge, MoU

    Elite
    8 Possessed Marines- 266 pts

    Demonic Talons, MoU

    3 Obliterators- 210 pts

    Troops-
    10 Chaos Marines - 254 pts
    Bolt pistol & CCW, F & K Grandes, 1 Meltagun,
    Asp. Champ w/ Power fist, Furious Charge Tank Hunters

    10 Chaos Marines - 208 pts
    Bolters, 1 Plasmagun, Asp. Champ. w/ Power fist, MoU
    Counter Attack

    Heavy Support - 160 pts
    Dreadnought T/L Autocannon, Mutated Hull,
    Parasitic Possession, Demonic Possession

    10 Havocs- 218 pts
    Bolters, 1 Lascannon, 1 Autocannon, 2 Heavy Bolter
    Mou, Tank Hunters


    Total 1497 Pts



    Uncle Jesse


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  3. #2
    Son of LO BorninDarkness's Avatar
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    Hmm, this is actually the first time I see a WB army without Daemons... try to get at least one pick, even if they're really cheap, like 6 Daemonettes or something, just for fluff reasons .
    I'd also try to make the Havoc squad more specialized, the lascannon is pretty much wasted. Swap it for a second autocannon for instance . You can put the lascannon in one of the troops units then.
    I think I'd drop the dreadnought in favour of Daemons, as I said before, WB should have Daemons .
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    Bornin, I was hoping you&#39;d chime in on this one. I don&#39;t have any deamons because, I just recently unloaded my Bloodletters. I&#39;m waiting for the Khorngors to hit my local shelves. I think they fit the bill much better for the 40K version of a Bloodletter, Brass Armor of Khorne is not a hairy chest&#33; But, I want to get a good close look at them before I make the investment. I&#39;ll look around to see what I&#39;ve got to throw into the mix, just to give it little true to fluff feel.

    You&#39;re right about the Lascannon, easy change to make. I was too busy trying to keep it as flexible as possible.

    I have a really hard time dropping the Dread. Either it pays for itself several times over in pure destruction or it keeps the other guy&#39;s heavy weapons busy for at least 2 turns.

    Always wiling to hear what you have to say.

    Uncle Jesse

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    Son of LO BorninDarkness's Avatar
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    *Feels important now .

    I never heard of Khorngors, but I see your point on the brass armour.
    I don&#39;t know how far this list will be expanded, but personally I think Daemonettes and Plaguebearers are quite good too: Daemonettes can take down literally anything, whilst Plaguebearers are great for tying up horde armies and slowly destroying them, and they&#39;re also good vs high T units.
    Here&#39;s another suggestion for the dread: replace the Autocannons with an additional close combat weapon, and use extra armour instead of Daemonic Possession. Won&#39;t do much in the shooting phase, but it&#39;s better if you get in close combat, plus you save some points .
    Ze titles yez...
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    Smite.
    <SilverMane> I would trust BID with my life
    <SilverMane> HEIL BID!
    <Adrian-> BiD is Omnipotent; All Knowing, All Powerful!
    <Scary_Troopers> I see you as an optimist, GT. : D

    But what of the midgets!?
    =]Front in favour of Moderation of the Harshest kind.[=


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    OK New and revised. Please excuse the notes, this is copied from my excel spreadsheet.

    HQ Chaos Lord 186pts
    Deamagouge Ability- 6" Auto-pass morale checks, Demon Armor, Demonic Essence, Demonic Strength
    Furious Charge Veteran abillity- +1 A & +1 Str on the charge, Accursed Crozious, Bolt pistol, Mark of Undivided.

    Elite Possesd Marines x8 224pts
    Demonic Talons- +1 Attack, on roll of 6 no armor save allowed, Mark Of Undivided

    Elite Obliterators 210pts
    Always move 2D6 best roll, never get charge +1, cannot sweeping advance.

    Troops Chaos Marines x10 248pts
    Armed w/ Bolt pistol & CCW, Frag & Krak Grenades, 1 w/ Meltagun, 1 Asp. Champ w/ Powerfist
    Furious Charge Veteran abillity- +1 A & +1 Str on the charge, MoU

    Troops Chaos Marines x10 213pts
    Armed w/ Bolter, 1 w/ Plasmagun, 1w/ Lascannon, 1 Asp. Champ w/ Powerfist
    Counter Attack- Can move up to 6" into CC if unit is assaulted.

    Troops Bloodletters x8 208pts
    Hellblade=Power weapon, Must charge & sweeping advance

    Heavy S. Chaos Havoc x8 206pts
    Bolter, 2 Autocannon, 2 Heavy Bolter, Tank Hunters


    Total points: 1495

  7. #6
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    i think you should use some furies their fast and powerful
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    Yes, Furies are fast and can be quite powerful. Most the games I&#39;m going to be playing are on a 60" square table. You and your opponent are almost on top each other by the end of the second turn anyways. So if you don&#39;t get them in turn two they&#39;re wasted.

    Uncle Jesse

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    I like all Chaos troops, but I never really saw the point of Daemons... don&#39;t bite my head off, but in all the games I played, they die like flies. Except for this one squad of Bloodletters- they held up in combat against a Dread they couldn&#39;t hurt for 5 rounds. They kept making their damn Inv. saves&#33;
    Si em, tow en can de lach.
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    Mi tow, can de lach.
    Mi him, en tow.

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