Ig Army With Deathwatch - Warhammer 40K Fantasy

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

Closed Thread
Results 1 to 3 of 3
  1. #1
    Member
    Join Date
    Oct 2003
    Location
    Rochester, NY
    Posts
    120
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    For all of you fanboys (and girls) that are interested, here's my IG army with the addition of a Deathwatch Kill Team - love them silver arms!

    Please throw in comments as you see fit. Thanks in advance!

    Doctrines: Carapace Armour, Drop Troops, Special Weapons Squads, Iron Discipline, Veterans

    HQ -

    109 pts.
    Command Platoon Command Squad
    Junior Officer – Carapace Armour, Power Weapon, Surveyor, Iron Discipline
    4 Guardsmen – Carapace Armour, 4 Grenade Launchers

    347 pts.
    Deathwatch Kill Team
    Captain - Bolt Pistol, Power Weapon, Frag Grenades
    2 Veterans - 2 Power Fists
    7 Marines - 2 Heavy Bolters with Suspensors and Hellfire Rounds

    Elites -

    160 pts.
    Hardened Veterans Squad 1
    10 Veterans – Shotguns, Carapace Armour, 3 Meltaguns, Veteran Sergeant with Carapace Armour, Power Fist

    160 pts.
    Hardened Veterans Squad 2
    10 Veterans – Shotguns, Carapace Armour, 3 Meltaguns, Veteran Sergeant with Carapace Armour, Power Fist

    Troops –

    109 pts.
    Infantry Platoon A Command Squad
    Junior Officer – Carapace Armour, Power Weapon, Surveyor, Iron Discipline
    4 Guardsmen – Carapace Armour, 4 Grenade Launchers

    80 pts.
    Infantry Squad 1A
    10 Guardsmen – Carapace Armour

    80 pts.
    Infantry Squad 2A
    10 Guardsmen – Carapace Armour

    109 pts.
    Infantry Platoon B Command Squad
    Junior Officer – Carapace Armour, Power Weapon, Surveyor, Iron Discipline
    4 Guardsmen – Carapace Armour, 4 Grenade Launchers

    80 pts.
    Infantry Squad 1B
    10 Guardsmen – Carapace Armour

    80 pts.
    Infantry Squad 2B
    10 Guardsmen – Carapace Armour

    Fast Attack –

    75 pts
    Sentinel Squadron 1
    1 Sentinel – Lascannon, Improved Comms

    55 pts
    Sentinel Squadron 2
    1 Sentinel – Lascannon

    55 pts
    Sentinel Squadron 3
    1 Sentinel – Lascann


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements

  3. #2
    Professional Lurker sithjack's Avatar
    Join Date
    May 2003
    Location
    Schenectady, New York
    Age
    28
    Posts
    2,085
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputation
    116 (x6)

    deathwatch have true grit why does he have a boltpistol, and wheres the special ammo your wasting your kill team
    Veni Vidi Variant
    I came, I saw, I got a different type of Leman Russ.

    The spikey ones go faster.

    98% of the teen population has smoked weed, the other 2% went straight to crack.

    Saga of the Ages. Click it.

    Rules for grenades are on page 72 of the rulebook.

  4. #3
    Member
    Join Date
    Oct 2003
    Posts
    53
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    I´m missing the heavy weapons in this list, thats what made imps less easy to get close to for me. my old list half my army was summoned, and the half that didnt get summoned usualy was already shot dead before I could summon against a shooty imp army (relives nightmares). main reason why I took my Greater Deamon out.

    hmmm id throw out a sentinel and throw in a heavier weapon thingamajig heh

Closed Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts