Dark Eldar Army List- 2320 - Warhammer 40K Fantasy

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  1. #1
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    I accidently posted this somewhere else on the site too. I just wrote up a Dark Eldar Army and I was hoping that someone could give me some suggestions for it. I was also thinking of taking a Webway Portal, is that a good idea?

    Total Points-- 2320

    HQ-- 795
    Archon (The Archon and his retinue are in a Ravager)
    Weapons: Agoniser and a Splinter Pistol
    Wargear: Shadow Field, Soul Seeker Ammunition, Plasma Grenades, Combat Drugs, and a Hell Mask
    Points: 148

    Archon’s Retinue of 8 Incubi (and Drazhar)
    Weapons: Tormenter Helms and Punishers
    Wargear: Plasma Grenades
    Points: 216

    Drazhar, Master of Blades
    Weapons: Disemboweller Blades and a Tormenter Helm
    Points: 90

    Dracon (The Dracon and his retinue are in a Ravager)
    Weapons: Agoniser and a Splinter Pistol
    Wargear: Soul Seeker Ammunition, Plasma Grendaes, Combat Drugs, and a Hell Mask
    Poimts: 98

    Dracon’s Retinue of 9 Incubi
    Weapons: Tormenter Helms and Punishers
    Wargear: Plasma Grenades
    Points: 243


    Elites-- 705

    10 Wyches in a Raider X3
    Weapons: 2 Blasters with Wych Weapons and 8 Splinter Pistols with Wych Weapons
    Wargear: Plasma Grenades and Combat Drugs
    Points: 160

    Raider
    Weapons: 1 Disintegrator
    Upgrades: Night Shield
    Points:75


    Troops-- 440

    10 Warriors X4
    Weapons: 6 Splinter Rifles, 2 Dark Lances, and 2 Blasters
    Points: 110


    Heavy Support-- 380

    Talos
    Points: 100

    Ravager X2
    Weapons: 3 Disintegrators
    Upgrades: Night Shield
    Points: 140


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  3. #2
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    I like the list but i think it may be a bit too small. Even with 40 warriors.
    You are relying too much on the Hq and elites getting the job done. While they could destroy nearly anything in combat against an imperial guard army about 20 lascannons would destroy your ravagers and about 200 lasguns would steadily destroy the rest of your army.
    Get some more warriors.
    Against space marines or tau you would face a similar problem the ravegers get blown away along with wyches on turn 1. Warriors on turn 2. Everything surrrounds hq on turn 3.

    Could be good but needs a bit of work
    hope i have helped in some way

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    What I would do is move the raiders up 24" and out of sight of all of the opponents guns. Even if he can see me with some he will only have glancing shots.

  5. #4
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    That is a nice idea but it relies to heavily on there being terrain to cover the ravagers.
    If you moved 24" then you will bevery close to the enemy. Maybe in assault range. Power fists could do alot of damage.

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    If they blew up a ravager that'd be okay since the ravagers aren't that expensive. Also if they're in assault range so am I. If a raider was taken down then they'd have a good assault squad to deal with. In addition to that they'd need sixs to hit the vehicles.

  7. #6
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    Out of 15 powerfist hits some would destroy it. If they were in assault range then they would destroy the ravager and as the wyches have a low armour save a lot would die in the explosion. You will have moved 24" so cannot disembark (although there maybe a special rule) anyway wyches can be gunned down by any squad standard shooting.
    Remember the moving 24" is only possible if you get the 1st turn which will only be 50% of the time.
    Sorry if im being annoying but you need to be prepared for every situation.
    If you came across tau (i hate tau) then s10 railguns at the back of the army could give ravagers or raiders hell.
    No plan survives contact with the enemy.

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    you aren't being annoying, i'm thankful for the help. And I know that it won't be too hard to kill off a squad, but I also have two more squads of wyches which will be in assault range during my next turn. I'd also do my best to start everything out of range so that if i don't go first then my stuff won't die. And against tau...

  9. #8
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    Pleased i have been able to help.
    Against tau anything that could deepstrike would help as you could kill some from shooting and then they would fire back giving your ravagers chance to move forward if they dont shoot you get into combat.
    I still think the Hq is a bit expensive but its up to you.
    I think i have helped as much as i can now because i dont know that much about
    drk eldar.

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