1000 Pt Tau - Warhammer 40K Fantasy
 

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Thread: 1000 Pt Tau

  1. #1
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    New to tau (got codex yesterday) and threw together this little list

    Hq:

    Shas'el w/ plamsa rifle, missle pod, multitracker 85
    body guard w/ plasma rifle, missle pod, multitracker 75

    Troops

    10 man fire warrior team, bonded 110
    10 man fire warrior team, bonded 110

    Elites:
    4 man stealth squad, team leader w/ drone contoller, 2 sheild drones 157
    4 man stealth squad, team leader w/ drone contoller, 2 sheild drones 157

    Heavy:
    Broadside w/ multi tracker 75
    Broadside w/ multi tracker 75
    Hammerhead w/ion cannon, smart missles, multitracker, distuption pod 155

    total: 999 pts

    So, is this a good list? did i make mistakes? everything legal? consider it cheesy? someone (i know the odds are slim) like it?
    Any comments appreciated, thank you


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  3. #2
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    Make the HQ a Shas'O, much better, make the shield drones on the stealth suits gun drones and maybe even make 1 squad of 6, and I'd take a crisis team of 3.

    Looks good tho, but you really need crisis suits!

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    Also, just to give u ideas, a Shas'o and Shas'el can take 3 weapons, for example, Fusion Blaster, Missle Pod, and Plasma Rilfe, then u can hardwire and multitracker,and a drone controller

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    More crisis, and the shas'o is a must. Other than that its nice.
    If you are interested in lizardmen check out
    <a href='http://s7.invisionfree.com/garoq_gar/index.php?act=idx' target='_blank'>The Spawning Pool</a>
    <a href='http://www.thespawningpool.com' target='_blank'><img src='http://www.geocities.com/thespawningpool/link_banner.gif' border='0' alt='user posted image' /></a>

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    I did remmeber the body guard and the fact that this is a 1000 point list so jut the shas&#39;o upgrade got enough crisis.
    If you are interested in lizardmen check out
    <a href='http://s7.invisionfree.com/garoq_gar/index.php?act=idx' target='_blank'>The Spawning Pool</a>
    <a href='http://www.thespawningpool.com' target='_blank'><img src='http://www.geocities.com/thespawningpool/link_banner.gif' border='0' alt='user posted image' /></a>

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    Stealth Suits are a huge waste of points. 160 points for 4 Stealth Suits? That&#39;s way too much&#33; More Fire Warriors would be better. And more shield drones for the HQ would be very useful.

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    Zviper nailed it.

    Upgrade shas&#39;el to shas&#39;o

    Switch shield drones on stealth to gun drones.

    Probably don&#39;t need disruption pod on hammerhead for 100 point list and small/regular tables.

    Stealth definitely do not suck. They really pour out the shots, have a good armor save, are harder to see/hit past an average of 22-24", and they can move-shoot-move. Opponents hate them.

    Consider dropping bodyguard and making 1-2 unit crisis team.

    Shas&#39;o MP/PR/MT 110
    10 FWs bonded 110
    10 FWs bonded 110
    HH w/ Ion/MT/SMS 150
    Broadside w/ MT 75
    Broadside w/ MT 75
    6 stealth bonded 190
    2 Crisis MT/PR/MP/HWDC/2 gun drones 157
    Total 977

    With the 23 points you could add 2 more fire warriors or the drones controller and 2 gun drones to the stealth team. This is one version of a very successful list. Your really was pretty close. That&#39;s it for my suggestions. Good luck. For bigger lists I add a squad of gun drones, as well as other units as desired.

    TauofWar

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    Originally posted by TauofWar@Nov 13 2003, 16:44
    Stealth definitely do not suck. They really pour out the shots, have a good armor save, are harder to see/hit past an average of 22-24", and they can move-shoot-move. Opponents hate them.
    Agreed, Stealth Suits are good, but in limited roles. In a 1000 point game, 300 points worth is probably too much though. More versitile units like Fire Warriors and Crisis Squads are more ideal for a 1000 pt. game.

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    I know many guys who use them in any point game. not sure the reference to 300 points. A full squad of 6 bonded costs 190 points. A matter of taste for some I guess.

    TauofWar

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    thanks for the great feedback guys&#33; i was thinking of having the stealth suits orginized like that, in two smaller groups, as to have more mobility. In a cleanse, i have two units to claim quarter with, and on other missions they can be used for taking objectives, or just for funneling enemy where i want. So by cutting it to one 6 man, does this sacrifice too much mobility? if i cut it down to a six man squad i can afford to add remove the body guard and make it into a two man crisis team for the commander to join.
    oh, i agree with everyone, the shas&#39;o is a needed upgrade, and i&#39;ll drop the diruption pod from the hammerhead.
    but my thinking on shield drones over gun drones was the lascannon. with a gun drone, i lose a man from the squad for 25% fall back or 50% for taking cornors, but with a shield drone that invunerable save looks very appealing on that str 9 ap 2 shot, much better chance of not taking any casualty.
    any thoughts on the stealth or drones?

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