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  1. #1
    Senior Member Squirrel's Avatar
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    HQ
    Force Commander 105
    Terminator Armour
    Storm Bolter
    Power Weapon

    Elites
    4 Terminators 168

    Troops
    10 man Tactical Squad 233
    Missile Launcher
    Vet Sarge
    Rhino w/ XA & smoke

    10 man Tactical Squad 233
    Missile Iauncher
    Vet Sarge
    Rhino w/ XA & smoke


    Heavy Support
    Landraider w/ XA & smoke 258

    Termies ride in LR

    Whaddya think? Looks pretty menacing to me...I don't really play marines much, so I'm not sure if everything is right.

    OMFG1337!!!!111one

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  3. #2
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    Need 5 Terminators In A Squad Even If It Is Led By The HQ, You Will Need A Seargent To. Apart From That It Looks Ok.

  4. #3
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    HQ
    Force Commander 105
    Terminator Armour
    Storm Bolter
    Power Weapon

    -You really don't need him to be a force comander. Just make him a comander. and if you don't want him to walk you'll need to put him in a with one of your tactical squads. so you'll need to get rid of the terminator armor

    Elites
    4 Terminators 168

    -The Cheese is right 5 is the minimun

    Troops
    10 man Tactical Squad 233
    Missile Launcher
    Vet Sarge
    Rhino w/ XA & smoke

    -i suggest a plasma gun.

    10 man Tactical Squad 233
    Missile Iauncher
    Vet Sarge
    Rhino w/ XA & smoke

    -same as above

    Heavy Support
    Landraider w/ XA & smoke 258

    -mabe to many points for such a small game? if it gets blown up that's 1/4 of your points gone right there!

    Termies ride in LR

    - i don't think it's the best way to use your LR in the army you have. it's will be much better if it stays put and kills tanks and infantry. The terimnator have the best armor in the game i think they won't mind walking!
    "you don't under stand, my empathy for you could fit in a match box, with the matches in it"

  5. #4
    The Fallen Cheredanine's Avatar
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    I really dissagree, I think you are right that carrying termies isnt the best use of a land raider but walking termies up the field? makes me glad I spend the 50 points on a D cannon everytime my eldar take the field, thing is the source of the problem is that at the start of the game you have the FC, the termies and the land raider (about half your force) as a single target - too easy, it is gonna draw fire like mad. I really would want another 500 to 1000 points on the field before I even considered a suit of teminator armour
    Everything you have been told is a lie!


  6. #5
    Member =][='s Avatar
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    what about a dreadnought, u dont have 2 much tank killing capability if any and ur tactical squads might get picked off fast

  7. #6
    Member Warped314's Avatar
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    I suggest replacing the missile launchers in the tactical squads with some more assault-ish, like flamers or plasma guns. The termies don't need no land raider! Besides, thats cheese for 1000 points. You can have two move-and-fire dreadnoughts with twin-linked lascannon goodness for 250 points.
    For if one gave, he dared assert
    He knew that man was repentant
    For many a man is so hard of heart
    He cannot weep even though he suffers sorely

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