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Alright guys(and gals), tonight got into a debat with some friends, also long time gamers, as to what unit in the game is the most resilient unit with no outside help, so no ressurection orb, no Seer council casting fortune, just flat out resilient. this could be in a close combat sense, or a take millions of shots sense, just what do you guys think the most resilient 40K unit or units is/are for either shooty, close combat or both.
1st Place...Tie...Thousand sons Terminators, not chosen, and Nobz in mega armor
2nd place..Death Company Terminators, from the all death company army
3rd Place..Tie... Grotesques and Thousand sons marines...Highly debated!
1st Place...Thousand Sons Terminators, same as above, Nobz in mega armor
2nd Place...Harlequin Wraithlords
3rd Place...Huge Tie....too many to list
Now remember, it's not about killing the enemy for these, it's all about the oh no our guns are broke and we can't shoot back type of resilience.
A Wraithlord has got to be alround hard - S5 to hurt min, so CC it cannot be killed by normal troops.
If you include characters, Abbadon has got to be very rough - 2+/4+ save against anything, Psychic nulifyer, Etc - 2000+ pts army only!
I would have to go with the Eldar Wraithlord also... Toughness 8, 3 wounds and a 3+ save... (I know that some demons are probably just as tough, but are they 75pts.?)
C'tan are quite hard, especially the nightbringer.
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Also quite hard to kill is Iyanna arienal of The Iyanden Eldar. She's only T4, but has Ld9, and her invulnerable save is a leadership test. She's really hard to kill.
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We were really trying to stay away from the C'tan and super special characters, else that friggin' Iyanel or whatever her name is from the Iyanden Craftworld with her leadership save, cause she doesn't go down. But I didn't put the wraithlord down because when we were comparing troops, our original intention was basically squads, for example if 10 plasma blasts hit the unit what would be the result, see what I'm saying, not necessarily how tough they are, cause don't get me wrong, they're truly a pain in the butt to kill, those wraithlords are. And yes Abbadon is a badass, but so is the Great Unclean one, cause the fat bstrd has 6 wounds, T6 and a 4+inv, so he's a pain to kill. So we were trying to stay away from Special characters, the seer council(cause they are easily one of the most resilient, cause they can have as many as they want.)the C'Tan and the afore mentioned dudes...But all those you guys listed are definitely numero uno on my dev squad's hit list pre-battle..
Oh, and guys, try not to list the whole stat line, could get this shut down, ya know?
What do you guys think of the choices we picked?
about the wraithlord and iyanna, here ya go:
Most resilience for your points
1st coming from the ghostly craftworld, standing 5'10" and weighing a featherweight 103lbs, Iyanna Arienal at a whopping 75pts
2nd next coming in at 23' 7" and weighing in at 3 and a half tons, the Wraithlord at a cheapest 100pts, gotta have a weapon on him..
3rd Bringing up the rear, standing 7'6" and weighing 311lbs, the ragin'GoodOl' Mexican Hat Dancin' El Capitan Cortez of the Crimson fists at 116pts
Against a ton of Plasma Cannons, Thousand Sons would most likely stand the best chance (with their 2 wounds). But, against bolters or normal troops then Plague Marines would probably be the most resilient.
Ah, but Death company marines are more resilient than PLague marines, because Death company dudes have that wonderful ignore injury rule, so they are arguably as good as the Thousand sons, but yes, plague marines are the sole reason(well, maybe not the only) that my Dev squad's got 4 PC in it...along with a techmarine and an apothecary from the command squad..
Great Unclean One. Plenty of wounds, high enough T to avoid instant kills, and a nice invulnerable save.
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The most resiliant unit would have to be the eldar farseer (As long as he has his retinue). I was watching a 500 point game of Iron Warriors (I think) vs Eldar and the Eldar Farseer and 3 warlocks lasted through this attack with No losses. two oblitorators? (Whatever the unit is that can morph weapons) shot at it for 2 turns with autocannons (I think) then the Chaos HQ assaulted (Lord and 4 termie retinue dunno equipment) then at end of eldar turn chaos hq voluantary fled (Had taken no wounds), followed by the oblitorators firing krak missles (Missed) then The Chaos Lord charged again but the farseer and warlocks still took no wounds.... Fortune saved their lives so much.