Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
force weapon+bolt pistol+Frags+jump pack+artifact armour=142
10 marines+heavy bolter+flame=161
10 assault marines+2plasma=260
Pred annihilator+lass spoons+smoke=148
I have many more models this is my 1500 points list wich i usaly use in bigger games anyway.
I think i will switch my librarian to a chplin ditch the force weapon and try to make room for a whirlind. Wut do you think.
it depends what enemy you are gonna be facing. the whirlwind is usless against necrons, chaos, and SM, o yeah and SoB. if ur facing guard, nids, orks or eldar go right ahead!
The very nature of firearms anywhere and everywhere restrains evil interference - they deserve a place of honor with all that is good. They are the American people's liberty teeth and keystone under independence."
- George Washington
<img src='http://www.rock.com.mx/images/motorhead.JPG' border='0' alt='user posted image' />
well if i join a turny i cant alter my list before a game can i??
but there is a lists section, isnt this ment to be there?
its a nice well rounded force though
The Assault marines may be better in 2x5. They will have to take a morale check sooner but you will have more flexibility. A unit of 10 is a good target for ordnace.
A Whirlwind is a bit of a risk if you don't know what your facing.
i wouldnt give a dread a flamer you get more use out of the storm bolteror give it a missile launcher and use it to just shoot people
Veni Vidi Variant
I came, I saw, I got a different type of Leman Russ.
The spikey ones go faster.
98% of the teen population has smoked weed, the other 2% went straight to crack.
Saga of the Ages. Click it.
Rules for grenades are on page 72 of the rulebook.