Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I played against Necrons last night that used a tactic that was new to me. It was rather effective and utterly silly as a game mechanic.
Picture this, a Phalanx of Necrons is split by a row of Immortals. The Necron Player sacrifices some of the Phalanx to an assault squad which obliterates them. Combat ends and the pile-in move begins. The Immortals actually block the two sides from being able to meet, but since they were not part of the combat, the also can't be piled-into. The Marines can't get within 1" of the Immortals and the Necrons can't move to pile in either. So even though both squads have models up and the Immortals are reachable the Necrons escape being stuck in on their turn.
X's Necrons in a single squad
O's Space Marine assault troops
| .......X X..X....X.
| ..............I.I.I. I. I
|terrain wall ......X
|__________ O O O O O
....................| O O O O O
Last edited by RecklessFable; June 29th, 2007 at 02:03.
That is an awesome tactic...
Although both sides pile in 6" so unless the immortals blocked more than 12" it wouldn't have worked.
Check out my Codex: Farmyard Animals here!
If anyone wants any kind of help writing fluff for any kind of GW army just ask.
Yeah, on the one hand I appreciate the skill needed to pull this off, on the other it is just silly you can't attak the guy in front of you despite him being between you and the rest of the squad.