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Right then, time to get to it. I've had my marines for a while and had a brief play with the fluff a while ago. They started with a paint scheme and snow bases. I'll get some piccies sorted at some point, possibly tomorrow. Basically they're a frosted light blue, kind of an ice theme. The symbol is a three clawed paw.
I'll say what I've got so far and then any feedback/suggestions from people are welcome/needed:
-Their planet is an ice world, a particularly harsh one, in case it needed clarifying.
-The local people are Inuit/first nation/Eskimo
-The rite of passage for the new marine involves hunting, alone with their combat knife, one of the large bear-cats known as Ice wilders that roam the snow fields. The paw is removed and dipped in paint then pressed against the marines shoulder pad to mark them as one of the chapter.
-They lived openly, yet separate from the populace before The Coming. (More on this shortly.) Their nature was semi-nomadic, the shifting nature of the ice and snow seeming to seep into their living patterns.
-Personality is fierce, yet it is well hidden beneath their composed, disciplined and genuine demeanour.
-Before The Coming (always have a little bit of mystery to keep ‘em reading[IMG]file:///C:/DOCUME%7E1/Adam/LOCALS%7E1/Temp/msohtmlclip1/01/clip_image001.gif[/IMG]) they were a fairly strict codex chapter. They tended towards mechanised deployment (rhinos, speeders, thunderhawks etc...) due to nature of their home world.
<following edited in line with advice>
-The Coming was the arrival of the Hive Fleet ______. The tyranid invasion that followed cost the chapter dearly. The fleet orbiting the planet was lost. with no means of escape or rescue, the chapter was left to fight alone. In the finest traditions of these noble warriors they rescued what they could of the population. Locals and marines fled to the location of their last and greatest fortress. Built deep within the diamond hard ice they hoped it would prove impregnable. In a final bid to cleanse the world the Hive Mind sent its greatest agents against the fleeing chapter. The Chapter Master ________ led a heroic rear-guard action to halt the tyranid advance. He was successful, but only by causing the collapse of the ice tunnel that led to safety. The Chapter, and populace, was safe, yet their commander had been lost. The Chapter were untouchable in their Ice fortress; The Hive Fleet ______ left its invasion force and continued its rampage through the Imperium.
Plans began for the recovery of the fallen geneseed of the chapter, yet progress was slow. New tunnels had to be cut to reach the surface, and were promptly resealed to prevent tyranid incursions. They fought a guerrilla war, using their training in mobile tactics to hit and run. Each mission was planned and executed to precision as tunnels were opened at specific points at specific times. Those who missed their deadlines kept moving swiftly between supply caches, their missions extended beyond normal endurance until such time as an entry point became available again.
With severe losses the chapter looked doomed to extinction. Then the Battle Barge ______ returned from service. Seeing their home world overrun they began the barrage. This caught the attention of the Chapters remnants on the planet and communication was established. Both sides were relieved for the existence of the other. The Master Chaplin ______ commanded the Battle Barge ______ and took charge of the Chapter. A small detachment of the first company had returned with him, along with what few remained of the chapter’s dreadnoughts and land raiders. Using the new strength of their orbital supremacy and needed reinforcements the reclaiming could begin in earnest. They offered safe passage for the locals who survived, but their time with the marines had hardened them. They too helped fight for their home world. The Chapter once more had a people from which to recruit, harder and meaner than before. The Chapter continues to this day to fight an never-ending war from the depths of the ice.
Help was requested from the Imperium, and given, but the Chapters services were called upon in return...
As you can see there’s a few blanks that need filling in, and in general the thing needs fleshing out. The idea is that they rely on mobililty. Now I don’t know much of the chapter fluff for official chapters, but I know thers a few parallels with white scars and ultramarines (ice planet and nid attack, only they won). Veterans, Termies, Land Raiders and Dreads are rare. They only have left what came back on the barge.
In terms of drawbacks that leaves me with Aspire to Glory and Faithful Unto Death
Advantages – not really sure yet. Maybe the ones that let you take assault and devs as elites to represent these specialised troops filling the roles of the 1st company?
There is also lots of fluff to fill in regarding gene-seed, primarch, founding etc. As I said, I know little on this matter except space wolves and white scars are out, as are Dark Angels (?).
Last edited by UnderEmpire; August 15th, 2007 at 09:38. Reason: advice
Not bad so far, instead of Space Wolves, you could have something like Space Polar Bears or Space Snow Leopards .
It's not bad but you may want to somehow reinvent the whole 1st Company angle because that is, almost word for word, the story of the Tyranid invasion of Macragge. The Ultramarines 1st Company made a desperate last stand against the oncoming Tyranid hordes and were completely wiped out and have had to be rebuilt from the ground up using specialised Tyrannic War Veterans. Just give that a touch up and the rest should be fine. As for geneseed, I wouldn't worry about it too much at this point; you could say White Scars I suppose.
cheers bud, I seriously had no idea on the ultramarines fluff. Now its either great minds or a testament to the generic yet appealing nature of warhammer fluff
Rite then, i'll get back to it. I basically just wanted to wipe out the Chapter Master and Termies, hmmm will rethink it though