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REAPERS OF THE LOST
The break away Renegades did not happen directly because of the Horus Heresy, but as an outcome and a decision that reformed the thousands sons legion. The Reapers of the lost were originally part of the thousand sons, but as Ahriman prepared the rubric symbol part of the legion realized what was going to happen to them.
The rubric was enacted on the main thousand sons ship where Ahriman and his personal group of sorcerers prepared to do relieve the drastic mutations inflicting the legion. The rubric was to be the savior that would make the legion invulnerable to the dangerous mutations that the warp and chaos could offer. While this was happening another group of sorcerers on a nearby vessel realized what was happening and took break away actions from the rest of the fleet. It turned away from the main barge and broke out from the fleet attempting to escape into the warp itself. Ahriman realized the group of sorcerer’s intentions and hastened the process of his rubric, further complicating the spell.
Then suddenly the magical energies broke free from the main ship to engulf the whole fleet, but as it reached the group of sorcerers’ cruiser class ship it lost energy, yet half of the ship’s crew and marines were turned to dust, their souls encased in their antiquing armor.
Ahriman then guided the rest of his legion to fire upon the vessel trying to escape, but it was too late the ship had escaped into the warp and was said to be lost. Ahriman tried to forget what had happened and withdrew his ships from that system to chase down magical artifacts and physic scrolls lost from the beginning of mankind.
The cruiser that broke away had other plans however and tried to regroup with what power it had. The leader of the sorcerers on the vessel came to terms with what had happened and sought revenge from his former leader. Revenge for his brethren that had fallen to dust. Revenge for his betrayal and revenge for Ahriman’s selfish actions. The group of chaos marines remained at low strength with around 400 marines and only a handful of vehicles. The damage the ship took was repairable and as they gathered the crew together they realized what must happen to redeem their former strength. The sorcerers agreed on one thing. Track down Ahriman and force him to free the Sons from the rubric. Of course it can not be made for sure whether Ahriman would have this power, he is the only one with information on how it would be done.
Soon after they left for this quest they changed their name to the Reapers of the Lost as they try and fix their brothers that were betrayed by Ahriman and his sorcerers.
Hopefully I’ll make a little short story later. Is it good, does it bread any fluff rules?
It doesn't break anything specific. You might want to put in a story device that explains how they escaped the Rubric in the first place. If you don't want to do that, you could rework them as a cult of Sorcerers who are more than a little concerned for their dusted battle-brothers. This could even become a theme: they might treat their Rubric Marines more compassionately than others, taking good care of the armour and not ordering them into suicidal or dangerous situations, despite the fact that they're technically indestructible barring the total obliteration of the armour. Perhaps they pretend that the husks are still the Marine, rather than a soulless golem. You can imagine a Sorcerer playing chess or something with the armour of a long-dead battle-brother, perhaps unconsciously animating it so that it appears to be playing against him when he's actually playing against himself.
It's quite a common but still rarely used Thousand Sons idea; that there are some in the Legion who resent their transformation and wish to force Ahriman to reverse it. Magnus, in fact, has supposedly become distant and unapproachable due to his inability (or unwillingness) to find a solution to the Rubric - which, ironically, implies that Ahriman is a more skillful sorcerer than him.
The above poster = Totally a member of the Fluff Masters Clan. Click here for fluff pwnage.
Come, sons of LO! Kneel before Poodle!
Mr_Wayne: "Some people believe that the World Eaters do not field any ranged weaponry. Those people often die at a distance."
I like that a lot, kind of an eternal quest thing, with your marines having no friends or allies, hunting Ahriman across the galaxy. Would they be interested in just saving their dust marines, or in reversing the Rubric altogether for the Thousand Sons and rejoining them?
When I played Thousand Sons I used this kind of thing a lot actually. I think it's a really cool idea and has some great potential. I mean, there are so many things you can do, a Sorcerer who desparately searches his Rubric Warriors for signs of them retaining something of their former selves. etc. etc. Can make for some great stories.
As for your fluff, I I like it, but I think it could also use some changes. I was under the impression that the entire planet of Prospero was ravaged by the spell, implying Ahriman's cabal was on the planet. But I could also see him doing it on his battle barge to avoid prying eyes and to broadcast it over the planet below. I don't think he'd fire on his own ship, but could be wrong. Maybe you could say a group of your sorcerers banded together to create a psychic shield from the Rubric spell's power. They sacrificed themselves to block the spell while the ship prepared to jump into the Warp to flee.
"If you can wait til I get home, then I swear we can make this last."
Thanks for the replies. I didn't know this idea was used that much. O well I still try and expand on it, just because its really cool. Technically an idea like this could be done for all four of the cult legions, but the rubric sign just makes makes the Thousand Sons idea all the more appealing.
As for the Reapers of the Lost joining back into their former legion; this is impossible. Because their feeling of hatred and betrayal for Ahriman is never ending and nothing can reverse the vile revusion they have for their former legion.
And hotspike, you've got good ideas there. I'd also be interested in how you've used it or if you've expanded on it through your own stories.
I haven't gone into it all that deeply. I was in the process of making a full Thousand Sons army when I had a long break from the hobby and then the new codex came out.
I called my army the Fallen of Prospero. Their leader Sejanus did all of the typical Chaos Lord type stuff, except that deep down his real purpose was to find a way to reverse the Rubric. He wasn't ever sure of Ahriman's motives, though he suspected that Ahriman felt the same way. I also drafted a couple short stories about the Aspiring Champions and how they see echoes of their brother's former selves during battle and just by watching them. And these echoes give them the ammunition to keep fighting for a way to bring them back, but also to remind them of their loneliness. I thought it was cool to play around with.
"If you can wait til I get home, then I swear we can make this last."