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I have just a quick question for any fluff gurus out there.
Do all the daemons that possess marines look the same or is each one different to a degree or to a whole new extent?
Such as would one daemon have 4 legs, another might stand on two, one could be a mix of creatures or another could be just a human-type body with a deformed head?
There is no fluff for what sort of daemons get picked for possession; besides, the warp isn't called Chaos for nothing. Exactly what category of changes occur would probably be based on the type of daemon, and the extent of the changes (not to mention longevity of the Marine) probably depend heavily on the Marine's willpower and the degree to which he taps the daemon's essence. Are you asking for fluff or modeling reasons? Anything goes with fluff but possessed models shouldn't be uniformly mutated, I would say.
If it helps, I modeled my 'Possessed' as dedicated swordsmen with massive shields instead of bolters. This was back when you could choose their abilities rather than have it be random, but as a way to model them I think it is effective.
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It would vary. Daemons are really just barely sentient warp-goo. It would be up to the daemon. Of course, there's probably certain things that are either effective, or appealing to specific daemon types.
nah it was definately a modeling/art question because I want to make a squad of 6 and have each modeled after a different daemonkin ability, but I don't just want them to be marines with a spike here or there... which is how I've been drawing them because I know there is more to a daemon than a single change.
Thanks again guys, Its exactly what I wanted to know.
The lesser deamons that GW model are the footsoldiers of the Chaos gods. GW are of course constrained by only being able to make so many different variations. In reality there are countless billions of deamons each different from the next.
If you can get your hands on the old Realms of Chaos Books (lost and the Damned and Slaves to Darkness) then they have some good tips and charts for modelling deamons.
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For posessed Marines? Go mental.
But it is worth noting that the mutational wierdness only happens when the Daemon does not need to conceal its presence or has been possessing the possessed for a long long time.
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Deamons would all undoubtedly be different in appearence, as mentiond, the deamons you commonly see on the battlefield are the foot soldiers, common levy and worthless wretches in the eyts of the gods, deamons who possess marines can survive a lot farther out from the eye and are invaribly more unique.
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